Difference between revisions of "Quick Start Guide 40"

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The point is to get you thinking about what you need to do in each window in order for these things to happen. To auto-follow someone when playing solo, you might need to target them and press the game's auto-follow Hotkey, or maybe the game has a built-in macro system that will let you follow a specific character by using a custom Hotkey. ISBoxer is very good at helping you use Hotkeys. On the other hand, if you find that you need to actually click on some NPC or object in the world, that object is likely going to be in a slightly different place in each window, so you may not be able to simply broadcast one click to every window to make everyone click on it at the same time.
 
The point is to get you thinking about what you need to do in each window in order for these things to happen. To auto-follow someone when playing solo, you might need to target them and press the game's auto-follow Hotkey, or maybe the game has a built-in macro system that will let you follow a specific character by using a custom Hotkey. ISBoxer is very good at helping you use Hotkeys. On the other hand, if you find that you need to actually click on some NPC or object in the world, that object is likely going to be in a slightly different place in each window, so you may not be able to simply broadcast one click to every window to make everyone click on it at the same time.
 
== Part 5: Your first ISBoxer configuration changes ==
 
=== The game's Key Bindings ===
 
ISBoxer keeps a list of common Key Bindings under [[Variable Keystrokes]], such as movement keys, auto-follow, and various targeting functions. The movement keys are used by ISBoxer's Formations, and default to WASD with Q and E as strafe keys (Move Left and Move Right); these may not match your game's actual configuration, so you may want to change them here if you want to try out the formation patterns.
 
 
;To configure these keys:
 
# In the top left pane in ISBoxer, select Variable Keystrokes
 
# In the bottom left pane, select a keystroke to configure
 
# In the bottom right pane, adjust the Default Key Combination. Each Variable Keystroke has a Description box with more information about its purpose.
 
 
Some of the Variable Keystrokes are not necessarily meant to have a Default Key Combination configured -- "Target Slot 1" through "Target Slot 6" are usually going to be different in each window. That is to say, the key you need to press in each window in order to Target Slot 1 (the guy you have in window number one in your Character Set) might be F1 in his own window (the Target Self key), F2 in another window, F3 in another, F4 in another, and so on depending on the design of the game. ISBoxer only needs to know all of those details if you want it to set up Auto-Follow and Assist hotkeys that work in every window; if it sounds difficult you can typically just follow a specific person, possibly the group leader.
 
 
;To configure the Target Slot 1 through Target Slot 6 keys (or however many Slots you have, add as many as you need, using the same naming style):
 
# In the top left pane in ISBoxer, under Character Sets, '''select your Character Set'''
 
# In the bottom left pane, under Slots, select each Slot number (like 1, 2, 3)
 
# In the bottom right pane, click the Variable Keystrokes tab (it will remain selected to this tab when you select another Slot)
 
# Add each of the Variable Keystrokes for Target Slot 1 through however many slots you have
 
## In this tab, you can click the + (in the upper right) to add a new Variable Keystroke
 
## In the drop-down box on the left, select Target Slot 1 (or 2, etc)
 
## In the Hotkey box on the right, click the < to fill in the Hotkey. Check in the game to see what key ''this character'' needs to press to Target the given other Slot. Usually that's between F1 and F6 to target group members.
 
 
;To enable ISBoxer's Assist Me and Follow Me hotkeys:
 
# You must have configured the 'Follow Me', 'Assist Me', and 'Target Slot #' Variable Keystrokes as described above
 
# In the top left pane in ISBoxer, under Key Maps, select "Non-combat"
 
# In the bottom left pane, under Mapped Keys, select "Assist Me" (or "Follow Me")
 
# In the bottom right pane, at the top, configure the Hotkey by clicking <
 
# Export to Inner Space.
 
# Your Hotkey should work!
 
 
=== The game's Action Bars ===
 
; How to set up Hotkeys to make your Action Bar hotkeys (such as 1 through = in most MMOs) broadcast:
 
# In the top pane, click on "Combat" under [[Key Map|Key Maps]]
 
# In the bottom left pane, where it now shows "Combat" and then "Mapped Keys", right click on [[Mapped Key|Mapped Keys]] and select [[Many new Mapped Keys]].
 
# At the top of the Many new Mapped Keys window is a box labeled "Press a key combination here". Click in that box, and press each and every combination of keys you want to set up right now, which may include any combination of alt,ctrl,shift with whichever non-modifier key you like.
 
# The "Target for keystrokes" box lets you pick the intended target windows for the keystroke to be passed to. Typically this would be "Window:All w/ current" which will pass the keystroke to every window including the one you are in. Likewise, "Window: All w/o current" will pass the keystroke to every window excluding the one you are in (aka "all other").
 
# The "Do this Mapped Key first" box lets you pick a Mapped Key to perform before the keystroke is passed. Usually you want to just leave it empty, but this would typically be used for things like automatically assisting your main character before an attack.
 
#The "Do this Mapped Key after" box lets you pick a Mapped Key to perform after the keystroke is passed. Usually you want to just leave it empty.
 
#Click OK!
 
 
; How to set up regions, like over an Action Bar or certain buttons, where the mouse will automatically broadcast to other windows:
 
Are you a clicker? Well alright, here's how to set it up so you can broadcast clicks on specific areas of the screen, like on your Action Bars. Personally, I like being able to click on my Action Bars on individual windows, so I don't do this except for over certain Action Bar buttons. Either way, it's easy to set this up with [[Repeater Regions]].
 
 
# In the game, press Ctrl+Shift+Alt+G to bring up the in-game [[ISBoxer Control Panel]]. (This hotkey is configurable in your [[Character Set]].)
 
# In the ISBoxer Control Panel, select the "repeater regions" tab
 
# '''You do not need to give your region a Name''', but if you do then the region will map into another region with the same Name in each window when broadcast (imagine a portal?)
 
# If you need clicks in this region to be blocked from the current window, check "Block click from current window" before selecting a Target
 
# Select a [[Target]] for your Repeater Region in the drop-down box
 
# Click the "Add" button to begin placing your new Repeater Region
 
# Drag the region so that the red area covers the area you want to automatically broadcast the mouse from
 
# If you would like this region to ''also'' work if you're controlling from other windows, use the Sync button to duplicate exactly this Region in all windows
 
# If you would like all of the regions you have configured to automatically load each time you load this Character Set, click the "Save As" button in the ISBoxer Control Panel with the box still set to "Auto". The "Auto" set loads by default. If you name it something else, you will need to manually load your regions another way. (Like with the Load button.)
 
# Turn off the ISBoxer Control Panel with Ctrl+Shift+Alt+G to disable the region editing controls
 
 
You will still need a method to have your characters target the same thing, like an Assist Hotkey, Action Bar button or [[Click Bar]] button, to use this effectively.
 
 
=== Window switching ===
 
Everyone has their own preferred method of switching between game windows, along with where or whether the windows themselves re-arrange, and so on. Here's a few different ways that are all very common.
 
 
; How to configure a Hotkey to rotate between windows:
 
# In the top left pane in ISBoxer, under Key Maps, select "Always On"
 
# In the bottom left pane, under Mapped Keys, select "Next window"
 
# In the bottom right pane, at the top, is a Hotkey option. Click the < and configure your desired Hotkey
 
# Export to Inner Space
 
 
; How to configure per-window Hotkeys, such as Num 1 for window 1, Num 2 for window 2, etc:
 
# In the top left pane in ISBoxer, under Character Sets, select your Character Set
 
# In the bottom left pane, under Slots, select each Slot number (like "1")
 
# In the bottom right pane, select the Switching tab (it will remain selected to this tab when you select another Slot)
 
# At the top of the tab is the Hotkey option, "Hotkey to switch to this character"
 
# Export to Inner Space
 
 
; How to enable "focus follows mouse", to quickly mouse into small windows to click on something or activate an ability:
 
# In the top left pane in ISBoxer, under Window Layouts, select your Window Layout
 
# In the bottom right pane, the top drop-down box "Swap Hot Character to main region" must be set to either Never, or one of the "only when I press" options. Note that the "Slot Activate hotkey" was described above as per-window Hotkeys, and the "Swap Hotkey" option is right beneath this drop-down box.
 
# The "Focus game windows via mouse without clicking (Focus follows mouse)" option should become unlocked depending on the "Swap Hot Character to main region" option
 
# Export to Inner Space. Certain Window Layout changes may require a re-start of your Character Set to fully activate during play, but usually only an Export to Inner Space is necessary.
 
 
; How to configure a [[Video FX]] view of another window, with keyboard and mouse pass-through to that window, and Alt+Mouse1 (configurable in your [[Character Set]]) to switch to that window
 
# You MUST have Windows Vista or later, with Aero enbled, for Video FX to work. You should also be using the '''Full Screen Stacked''' style of Window Layout, or your views may appear low quality.
 
# In the game, press Ctrl+Shift+Alt+G to bring up the in-game [[ISBoxer Control Panel]]. (This hotkey is configurable in your [[Character Set]].)
 
# In the ISBoxer Control Panel, select the "video fx" tab
 
# Select "Video FX Viewer" in the top drop-down box
 
# Above the Name box is another drop-down box, with a list of Sources you might want to view. Select one from this drop-down box. Each Slot automatically has a Source called "is1" or "is2" and so on depending on the Slot number.
 
# When you select a Source from the list, the Name and the size boxes should automatically fill out for you. You can change the size boxes now if you want.
 
# Click "Add" to create the viewer.
 
# When you first make the viewer, it will be green and ask you if you're seeing green, and it'll tell you why it's green. If you have Aero enabled in Windows, you can either '''hold Ctrl or close the ISBoxer Control Panel to see the actual view'''.
 
# Position and size the viewer however you like.
 
# Clicking on your viewer will also open a separate Video FX Editor window. In this window you can configure additional options:
 
## If you want the viewer to be interactive, check the "Repeater pass-thru" box for mouse control, and optionally the "+ Keyboard" box for keyboard as well
 
## If you want your "Video FX Focus" hotkey (default Alt+Mouse1, configured in your [[Character Set]]) to work, then check "Enable Video FX Focus Hotkey"
 
## Click Apply to enable these changes. Note that these options will not actually operate while the [[ISBoxer Control Panel]] is open.
 
# If you would like to duplicate your views in every window, a Sync button is provided in the Video FX tab in the ISBoxer Control Panel
 
# If you would like all of the Video FX you have configured to automatically load each time you load this Character Set, click the "Save As" button in the ISBoxer Control Panel with the box still set to "Auto". The "Auto" set loads by default. If you name it something else, you will need to manually load your Video FX another way. (Like with the Load button.)
 
# Turn off the ISBoxer Control Panel with Ctrl+Shift+Alt+G to disable the editing controls
 

Revision as of 23:54, 4 February 2012

It should only take you a few minutes to get started Multiboxing with ISBoxer! This guide will try to point you in the right direction.

Part 1: Before configuring ISBoxer

ISBoxer is going to generate a multiboxing configuration for Inner Space, based on what you set up in the ISBoxer software. Before you can configure ISBoxer, you will need to make sure that Inner Space (installed by ISBoxer) is running in the system notification area (usually next to the clock, where all the icons are).

If your game was auto-detected by Inner Space, it will already be listed in the Inner Space menu, and may have a "No Patch" profile for you to use in ISBoxer. If it is not listed, you will need to select "Add Game" from the Inner Space menu, and point it to your game. Some games require additional setup at this stage:

Part 2: Use the Quick Setup Wizard

The Quick Setup video demonstrates how to get up and running using the Quick Setup Wizard. The video shows World of Warcraft, but the process is basically the same for any game.

ISBoxer's Quick Setup Wizard is really good at providing a starter configuration. The first thing you want to do to set up any new team (or "Character Set" is what ISBoxer calls your team) is go to the Wizards menu and select Quick Setup Wizard. If you can't find the menu for some reason, you can probably find it by tapping Alt, or you can press Ctrl+Q to use the keyboard shortcut for the Quick Setup Wizard.

The Quick Setup Wizard should be fairly painless. As you go through the wizard, you pick a name for your Character Set, name or pick the Characters in it, select a Window Layout style, and set up a CPU Strategy. The only part that might confuse you is selecting a Window Layout, especially if the styles that are automatically listed don't include exactly what you are looking for. However, you can change your Window Layout style at any time by using the Window Layout Wizard or even manually customize it with the Window Layout editor, and you can change your CPU Strategy at any time using the CPU Strategy Wizard. So really, just pick something that will do for now and then adjust things after trying it out.

On the final page of the wizard, it offers to set up some default Key Maps and Click Bars for you. It is highly recommended that you leave the settings default on this page and include the Key Maps, as they provide valuable functionality as well as common examples for you to use and learn from.

After running the Quick Setup Wizard, do an Export to Inner Space. You can find it in the File menu. You will need to do this any time you want to activate changes you have made through ISBoxer.

For now, do not make any changes in your ISBoxer configuration. Try it out first by continuing with the rest of this guide!

Part 3: Log in

After you have Exported to Inner Space, your Character Set should now be available for launching. To launch your team, use one of the following 3 methods:

  1. Right click Inner Space in the system notification area and, in the ISBoxer Character Sets sub-menu, select your Character Set
  2. In the top left pane in ISBoxer, under Character Sets, right click your Character Set and select Launch
  3. To create a shortcut on your desktop to launch your team: In the top left pane in ISBoxer, under Character Sets, right click your Character Set and select Create desktop Launch shortcut

The launch process is usually a little bit different whether you are launching the game via a launcher or not.

For a game requiring a launcher

Use this section if you are launching the game through the game's launcher.

When you launch your Character Set, one launcher and game instance will be handled at a time. The second account's game launcher will open after the first one has launched the first game instance, and the first launcher has closed. If it takes more than 3 minutes to get from launching the game's launcher to opening the game instance, ISBoxer will give up and not continue launching the next instance. To continue launching, just launch your Character Set again and ISBoxer will continue filling in any missing windows.

For a game not requiring a launcher

Use this section if you can bypass the game's launcher (if it has one) and log in through an in-client login screen, like World of Warcraft, Runes of Magic, EverQuest, and EverQuest 2.

When you launch your Character Set, each instance of your game should come up, one after another.

When you want to enter your password, you may need to temporarily disable ISBoxer Hotkeys that may otherwise interfere! So, turn off "Key Maps" to enter your password. To do this, use the Shift+Alt+M hotkey, or click on the "A,Z" icon that starts out with green (activated) arrows.

If your password is the same on all accounts, you can enter your password in all windows at the same time via Key broadcasting. To do this, use the Shift+Alt+R hotkey, or click on the "A,A" icon that starts out with gray (deactivated) arrows.

Part 4: Gameplay as a multiboxer

At this point, congratulations you are already multiboxing! You have your characters in the game! You can go back and forth between the windows, and play each of them just as if you weren't using ISBoxer. You can stop following the guide and come back later if that's all you want for now.

The most important things you will want to learn how to do in order to enjoy your multiboxing experience are as follows:

  1. How to move your characters together
  2. How to attack the same thing together
  3. How to heal your characters

There are many different ways of doing these things, each with their own pros and cons.

For example, to move together you could simply broadcast your movement keys. However, you will soon find that your characters drift apart rather quickly, and it is tedious to keep adjusting the exact direction each character is moving in order to keep them together. That is why many games provide an Auto-Follow feature, and it's just as useful to a multiboxer as it is to a solo player! If the game you are playing provides this feature, ISBoxer can help you use it effectively, and we'll get to that in a minute.

So, now that we've covered that example, we hope you don't want to broadcast everything; this is why we usually keep broadcasting disabled, and Key Maps enabled. The "A,A" icon should usually have gray arrows, and the "A,Z" icon should usually have green arrows. You only want to turn off Key Maps when you want to use the keys you have mapped as ISBoxer Hotkeys, to not do those Hotkeys anymore -- like to type in a chat box, type in your password, etc. if your Hotkeys would interfere. You can go with the broadcast everything method if you prefer, but this guide does not cover that.

The point is to get you thinking about what you need to do in each window in order for these things to happen. To auto-follow someone when playing solo, you might need to target them and press the game's auto-follow Hotkey, or maybe the game has a built-in macro system that will let you follow a specific character by using a custom Hotkey. ISBoxer is very good at helping you use Hotkeys. On the other hand, if you find that you need to actually click on some NPC or object in the world, that object is likely going to be in a slightly different place in each window, so you may not be able to simply broadcast one click to every window to make everyone click on it at the same time.