Difference between revisions of "Menu"
From ISBoxer
(Created page with "{{ISBoxer 41}} A Menu with a Grid template, sized to fit World of Warcraft's Action Bars Menus are new as of [[ISBoxer 4...") |
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* [[Menu:Template|Template]] - The Template defines the number of [[Menu:Button|Menu Buttons]] available for a Menu, as well as its visual appearance and layout. Template styles currently available include '''Grid''' (similar to Click Bars), '''Radial''' (a popup Menu that centers on your mouse cursor when activated), and '''XML''' (fully customizable) | * [[Menu:Template|Template]] - The Template defines the number of [[Menu:Button|Menu Buttons]] available for a Menu, as well as its visual appearance and layout. Template styles currently available include '''Grid''' (similar to Click Bars), '''Radial''' (a popup Menu that centers on your mouse cursor when activated), and '''XML''' (fully customizable) | ||
* [[Menu:Button Set|Button Set]] - A Button Set defines behavior (e.g. [[Actions]] performed when a button is activated) and appearance for each of a set of [[Menu:Button|Menu Buttons]]. Button Sets can be assigned on-the-fly! | * [[Menu:Button Set|Button Set]] - A Button Set defines behavior (e.g. [[Actions]] performed when a button is activated) and appearance for each of a set of [[Menu:Button|Menu Buttons]]. Button Sets can be assigned on-the-fly! | ||
− | * [[Menu:Hotkey Set|Hotkey Set]] - A Hotkey Set defines a set of Hotkeys that can be assigned to a Menu. Hotkey Sets are not required, but can be used to activate [[Menu:Button|Menu Buttons]] without clicking on the GUI. Hotkey Sets can be assigned on-the-fly! | + | * [[Menu:Hotkey Set|Hotkey Set]] - A Hotkey Set defines a set of Hotkeys that can be assigned to a Menu. Hotkey Sets are not required, but can be used to activate [[Menu:Button|Menu Buttons]] without clicking on the GUI. Hotkey Sets can be assigned on-the-fly! A single Menu can have any number of Hotkey Sets attached, but each Hotkey Set can only be attached to one Menu! |
* [[Menu]] - A Menu is a combination of Template, Button Set and Hotkey Set! | * [[Menu]] - A Menu is a combination of Template, Button Set and Hotkey Set! | ||
Revision as of 13:36, 23 April 2013
Menus are new as of ISBoxer 41! In ISBoxer terms, a Menu works sort of like a Click Bar tied together with a Key Map; in gaming terms, a Menu is very much like an Action Bar or Hotkey Bar or Hotbutton Bar or Quickslot Bar, or whatever the game you play happens to call it.
- ISBoxer Menu concepts
- Template - The Template defines the number of Menu Buttons available for a Menu, as well as its visual appearance and layout. Template styles currently available include Grid (similar to Click Bars), Radial (a popup Menu that centers on your mouse cursor when activated), and XML (fully customizable)
- Button Set - A Button Set defines behavior (e.g. Actions performed when a button is activated) and appearance for each of a set of Menu Buttons. Button Sets can be assigned on-the-fly!
- Hotkey Set - A Hotkey Set defines a set of Hotkeys that can be assigned to a Menu. Hotkey Sets are not required, but can be used to activate Menu Buttons without clicking on the GUI. Hotkey Sets can be assigned on-the-fly! A single Menu can have any number of Hotkey Sets attached, but each Hotkey Set can only be attached to one Menu!
- Menu - A Menu is a combination of Template, Button Set and Hotkey Set!
- Random tidbits about Menus
- Menus are designed to simplify ISBoxer configuration management and eliminate problems associated with configuring Key Maps and Click Bars, such as...
- FAQ: I added a new Key Map but the Key Maps toggle does not disable it? - with Menus, it is possible to use a single "pause" and "unpause" to temporarily disable the assigned Hotkeys for all Menus
- Dynamic Click Bar buttons, like the default Key Maps and Repeater toggles, can't be placed in additional Click Bars without specifically setting up new Actions to handle the new buttons. With Menus, it is possible to reuse Menu Buttons in more than one Menu or Button Set, with any dynamic changes to the original Menu Button automatically propagating to each!