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Command not Triggering

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fiatfen

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Joined: Tue Sep 29, 2015 8:25 pm

Post Thu Nov 19, 2015 9:30 am

Command not Triggering

Hello, I 6 box using isboxer and I am having some issues I am not sure if it is with isboxer or eq itself or what..

I use a g15 keyboard and create most of my own hot buttons on hotbars, my sit/stand commands work my targeting on my cleric work my stun mez work on my enchanter.. but I can not get my casters to assist. I use ctrl+shift+a to trigger hotbar 3 button 8 to assist on the casters as well as ctrl+shit+a on the main screen to trigger the command that sends ctrl+shit+a to the casters screen... hopefully you are still with me.... So when I go to the individual screen, and I press the command ctrl+shift+a the hotbar 3 hotbutton 8 does not fire.. It will actually work on the wizard manually pressing ctrl+shit+a but not my 2 mages, I have no idea what is wrong here and it is giving me quite a headache. I have tried using different commands and re starting the software and re starting eq and changing the commands in isboxer suite and there is just something off that i can not understand... any help would be much appreciated!

Thanks,
Zugh-Lockjaw
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bob

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League of Extraordinary Multiboxers

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Post Thu Nov 19, 2015 9:43 am

Re: Command not Triggering

If you disable Key Maps, then press CTRL+SHIFT+A, that should send the command directly to the game and fire your hotbar, unless of course you have added a Key Map but not set it to be disabled (note you only need to add Key Maps to the disable if they have mapped keys with HotKeys that you want to use when you disable Key Maps).

Anyway, if you send the command directly to the game, does it work then? If not, then it is a game issue. If it does, then it might be something in your ISBoxer configuration.

The first thing that might be applicable is the "Hold" option on the mapped key. I don't recall this being necessary for EQ, but it is worth a shot.
The second thing will depend on how the casters are being targeted. If you are using an ATG, I recommend not using ATG's with SPACES or BRACKETS in the names. Spaces do work, but I've found they can get iffy when you try the "Others In" option. ATG's with brackets are pretty much a no go as they processing of the Target will strip them out, and then they wont match. Also, the same goes with direct to character names with brackets.

If you think it might be in your profile, then sharing it will let us go through it to determine where any issue might be.
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fiatfen

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Joined: Tue Sep 29, 2015 8:25 pm

Post Thu Nov 19, 2015 11:43 am

Re: Command not Triggering

Thank you for your response bob, It seems like it must be something within the game or the interaction with isboxer and eq... When I change the hotbar command from ctrl+shit+a to Shift+u and i try to manually trigger the hotbutton nothing happens, I really have no idea what the problem is... would there be a problem with using the same key stroke on the main screen to send the same key stroke to the other windows? so shift+u is my isboxer command sending shift+u to the other windows... I am really at a loss for words to be honest I will look in to some EQ faq's and see if anyone else has had this issue.


Also when I try to re assign the hotbutton to a new command, sometimes it just wont take leaving a press any key line when i have been pressing the key... grrrr

http://pastebin.com/uFAXSPQ1

this is for the powerlevel character set... so now i have my in game key stroke working but sending the command to the other windows is not working
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bob

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League of Extraordinary Multiboxers

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Joined: Sat Feb 15, 2014 11:14 am

Location: In the dining room, with the lead pipe.

Post Thu Nov 19, 2015 12:05 pm

Re: Command not Triggering

ISBoxer and EQ work fine together. It is something on your end.
If you Disable KeyMaps using the disable button or the hotkey SHIFT+ALT+M, then any keys you are pressing are going straight through to the current game window, so if it is not working with Key Maps disabled, then it is probably the game, although you will only be able to determine this completely by running outside of InnerSpace and seeing if you have the same issue, and if you have any addons or other software things which might be trapping the keys.

In the EQ ISboxer forum in this post there is some info on some bugged keybinds that using in game will provide some issues which are:

BUGGED, INVALID, OR OTHERWISE UNAVAILABLE KEYBINDS FOR EQ: Please post if you find others.
ALT- Any Key / CTRL-ALT Any Key: Will send the keystroke; however it also opens the Item Preview Window if used on a Hotbutton made directly from an item.
CTRL-N: Bugged or Hardcoded in the EQ client to open the Mail Window even if the Keybind is unmapped from Options -> Keys -> UI -> Mail Window Toggle
Enter: Additional Info
NumPad Enter: Additional Info


There is no issue with using an in game keybind as a hotkey in ISBoxer. In fact it is fairly normal to do. Any hotkeys in ISBoxer will be trapped and then the actions in the mapped key executed. Most of the time, one of those actions is to send the same keystrokes used for the hotkey to one or more of the game clients, thus performing whatever action is associated with it.

Any keys that are not set for hotkeys fall through to the active game window (otherwise movement would be a PITA). When Key Maps are disabled, provided your key maps are disabled by the toggle (the default ones are), then any hotkeys will no longer be trapped and just fall through to the active game window.

Edit:
Looking at your profile, the Power Level/Nuker stuff/others/Myman Heals key maps do not get disabled when you hit the toggle, so they will still be active when you are setting keybinds in game, and depending on which character you are on, then the game may not be receiving what you think it should be.
Currently your Assist is on SHIFT+U, but it is sending SHIFT+Y to all the characters. If you happen to be attempting to set the SHIFT+U as the in game keybind, then the game will actually be receiving SHIFT+Y, because the SHIFT+U hotkey is never disabled.
It also means if you were trying to test your in game bind, then it would currently need to be a different value to your hotkeys in ISBoxer.

As for the Press A Key, line not disappearing, I don't think it ever does anywhere I can see. Sometimes you might need to move the mouse pointer over the text (or even click there first) as the focus may have moved off that control so the keyboard input is not being read. But if the input is not being accepted immediately when the focus is in the correct place, then it sounds like you have something else interfering (AVG/Avast are usually big culprits), and will usually require a diagnostic for us to tell you what it might be.

Double Edit;
It's also worth noting you have Key Maps assigned to both Characters and Character Sets. As a general rule, you should avoid assigning Key Maps to both, especially when you want to use the same Hotkey in multiple key maps.
Assignment of Key Maps to Character Sets means each character in the set will receive that Key Map. Assignment to Characters means that Character receives that Key Map. So Character Chum is assigned "Nuker stuff" via both Character Set "6 Crew" and directly as a character. Chum is also assigned the Power Level Key Map, again both via Character Set "Power Level" and directly. As both Nuker stuff and Power Level both have mapped keys with the same Hot Key, then the resulting actions for Chum may be unpredictable.
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fiatfen

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Joined: Tue Sep 29, 2015 8:25 pm

Post Thu Nov 19, 2015 2:20 pm

Re: Command not Triggering

I am a bit confused with what you mean by the disabling key maps and what not, I play exclusively with key maps off and broadcasting off.. so right now I re did some stuff and I pressing ctrl+shift+a does not work in game manually nor does it work through isboxer, I really appreciate your help, as i am sure you can tell I am no expert at this at all... but i understand that my key maps do not get disabled when key map toggling is off which is probably why I have trouble assigning keybinds in game that are used with isboxer, I can work around that but I am really confused why ctrl+shift+a does not work in game or through isboxer... so a few things i have tried... I will try to assign a new hot button ctrl+shift+a and the command does not register its almost as if the key stroke ctrl+shift+a is just not working for some reason or gets stuck.. but when i re program isboxer for assist to be a different key such as the Shift+u i tried earlier, it will then do the same thing for that key stroke, it's as if it gets stuck somewhere ><

http://pastebin.com/qBM6YeE5

in this i tried to take care of what you were talking of assigning key maps to characters and character sets, let me know if I did not take care of that ha
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bob

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League of Extraordinary Multiboxers

Posts: 4653

Joined: Sat Feb 15, 2014 11:14 am

Location: In the dining room, with the lead pipe.

Post Thu Nov 19, 2015 3:20 pm

Re: Command not Triggering

You ideally would be playing with Key Maps enabled (on) and Broadcasting disabled (off). This is standard MMO play. This is covered in MiRai's video series starting with this one..
If you prefer a textual version then you can find it in the quick start guide, part 4, Gameplay as a Multiboxer. With that said though, you may find your own method using the tools, it just may not behave as you expect in some circumstances though, and you'll end up fighting the tool rather than enjoying multiboxing.

If you create new Key Maps, i.e. the containers that hold a bunch of mapped keys, and then you put a mapped key in them with a hotkey, then unless you setup ISBoxer to disable that Key Map, then it is always active, which means it will always trap the hotkey assigned, regardless of whether you have Key Maps on or off in the game. This is explained in the link I provided earlier I added a new Key Map but the Key Maps toggle does not disable it.

Anyway, if you are going to continue with your current choice of setup, then I suggest:
1. You don't assign key maps to Characters unless that keymap is only for a specific character, and that character will not be assigned other Key Maps from the character set that use the same set of Hot Keys.
2. You setup the in game key binds first, before creating the mapped keys, otherwise you may find that the keybind you are trying to set in game is being trapped by ISBoxer and potentially not sending to the game (this does depend on the target you are setting), or the game may not be receiving what you think it should be (this depends on the actions and sequence that the mapped key does - in your case they are usually fairly simple so this probably does not apply).


In the end, it is not that it is "getting stuck", it is that when you create a mapped key with a hotkey in ISBoxer, that key sequence is no longer available to be pushed through to the game as an in game bind unless you can disable it, which is usually achieved via the Key Maps enable/disable toggle, which would require you to add your new key maps to it, as linked above.
(note: ok this is not 100% true as written, but this is most likely the cause of your grief while you are trying to configure this stuff).


As for your key maps assignment, it looks much cleaned up, although the Myman keymap looks to be character specific, so that would normally be assigned to the character, and not the character set, but then, only you can make that judgement, I can only assume what you intend by the names of things.
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fiatfen

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Joined: Tue Sep 29, 2015 8:25 pm

Post Thu Nov 19, 2015 5:33 pm

Re: Command not Triggering

Thanks for all the help, I just re made the assist key map and it works >< Something must have been wrong somewhere but the original was working last night and not today, so we will see lol

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