D3 - Mouse Broadcast Not Instantaneous?
When I am shift-moving (I don't click move), there is a noticeable lag (say 150ms or so) between when I move my mouse on the foreground character and when the background character moves. This can result in annoying separation of characters going through doors, around corners, etc.
I am running two characters on a single laptop (Aorus X3 - Intel i7/Nvidia 870M). Native res is 3200x1800. I am running my D3 instances at 1280x800x60 (Windowed (Fullscreen)). I have everything off (including VSync, AA and Max Fore/Background FPS) and am using the lowest available fx settings etc.
I have tried limiting framerates in foreground and background at 10, 30 and 60 and it makes no difference. Similarly, I've tried various of the CPU strategies in the CPU wizard, but it makes no difference. I've tried it at the lowest resolution available (800x600), but it makes no difference. I've tried wired and wireless mice, and it makes no difference.
Any ideas appreciated - if this lag is normal, I'd love to know...!
Many thanks for your help.