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Active and Reset windows

Moderator: MiRai

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Thantos

Posts: 4

Joined: Tue Jun 03, 2014 9:45 pm

Post Tue Jun 03, 2014 10:33 pm

Active and Reset windows

I am trying thru the setup wizard to 3D render screen to 1024x768. The problem I have is the reset region 5 becomes the Active region and behaves as such. And active Region 1 does nothing at all. I am running dual monitors display 1 - 2560x1440 and display 2 -1920x1200. If I run the wizard normally I only get 9 FPS which makes game unplayable. I need it to render at 1024x768 (well I hope so) to get the frames up around 15 FPS this at least makes the game playable. I need Region 1 to full screen on display 1 and 3 instances to run along the bottom of display 2. As I said earlier to reiterate, region 2,3,4 looks to do what is intended along the bottom of display 2. Region 5 however takes control of slot 1 and displays it at the resolution i put in 3D rendor. Region one which is meant to be full screen on display 1 does nothing (EG not show up at all on displays).


have attached a screen shot. the instances are running on display 2 - and what it is meant to look like is on display 1 (Isboxer config). I ran the default wizard and changed nothing except screen capture two page

game launched.jpg
this is the outcome
game launched.jpg (645.15 KiB) Viewed 12203 times

The attachment Only setting i added 3d render.jpg is no longer available


config - http://privatepaste.com/dd23616b21

Regards
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bob

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League of Extraordinary Multiboxers

Posts: 4653

Joined: Sat Feb 15, 2014 11:14 am

Location: In the dining room, with the lead pipe.

Post Wed Jun 04, 2014 4:02 am

Re: Active and Reset windows

After some testing, I've found that I can generate some issues under LOTRO where the Active Region is ignored when I set the Swap Hot character to main region to one of the Always options. This occurs when using a 3D Render size which is different to both the home regions (scaled down) and active region (scaled up).
When using the "Only when I press the Activate Current Window hotkey" or the "only when I press the Slot Activate hotkey", it works fine.

A sample config which works. If I change the Swap setting in the window layout to an Always option, the active region moves position.

If I duplicate region 2 and use this as a home region for the roaming slot, the active region doesn't get used, and the home regions just switch which one is the current active.

http://privatepaste.com/c8f20b755a
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Thantos

Posts: 4

Joined: Tue Jun 03, 2014 9:45 pm

Post Wed Jun 04, 2014 4:47 am

Re: Active and Reset windows

Well,

Not sure why but I seem to have found a work around. I ran the wizard again set 3D render to 1024x768 and main window size to 2560x1400 then swapped the active Region to region 5 and Reset region to Region 1 and I now get 30FPS, so can only assume it worked
Ass about mind you but hey,

Regards
Last edited by Thantos on Wed Jun 04, 2014 6:16 pm, edited 2 times in total.
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bob

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League of Extraordinary Multiboxers

Posts: 4653

Joined: Sat Feb 15, 2014 11:14 am

Location: In the dining room, with the lead pipe.

Post Wed Jun 04, 2014 5:29 am

Re: Active and Reset windows

Yep, crappily enough, I can make it work too now, even with the Always setting for swapping. I manually updated back to a configuration which was failing previously, and it is now working.

The only difference I can find is that the game is recognising the resolution properly. Previously the 3D Render size was causing LOTRO to show CUSTOM as the Window size, whereas now LOTRO is reporting the actual size of 1280x720, which was always the size I was using.

ISboxer did popup the message box about the resolution size when I was exporting during testing, and i did let is update the ini files, so maybe something with that setting was slightly off and causing it to do weird things.


edit: after changing the size of the Reset Region and letting ISBoxer change the window resolution in the ini files on export, it yet again went wrong and ignores the active region, and instead swaps to the reset region.

edit edit: worked out that when the last change happened the mouse in the "active" window which was really the reset region was offset as though it was in the size of the active window. bizzaro...
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Thantos

Posts: 4

Joined: Tue Jun 03, 2014 9:45 pm

Post Wed Jun 04, 2014 6:17 pm

Re: Active and Reset windows

yep can agree with that, I restarted the character set and it all went to jelly. Every subsequent layout I crated the mouse was always offset. had to go into each game instance put back to full screen change to 800x600 apply then go back and put into full screen window mode. Came good
So is there going to be a solution you think to the reset saga :-)

regards
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MiRai

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Vibrant Videographer

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Joined: Fri Nov 20, 2009 3:30 pm

Post Wed Jun 04, 2014 7:43 pm

Re: Active and Reset windows

I don't know everything that was said in chat, so I'm not 100% familiar with what you've all tried, but...
Thantos wrote:I ran the wizard again set 3D render to 1024x768 and main window size to 2560x1400

That is going to look terrible if it even works because 1) you're stretching that window almost twice it's size, and 2) those two resolutions aren't the same aspect ratio at all.

I've been able to upscale and downscale windows just fine through ISBoxer, but I've always used resolutions that compliment each other and are the same aspect ratio.

2560x1400 is a weird resolution to begin with because you're avoiding the taskbar, so trying to find something smaller than that, which matches up nicely, is going to be awkward. I'd suggest sticking with 2560x1440 and just letting the Window Layout overlap the taskbar; this way you can choose 1280x720 as your resolution to render at and it'll scale up with the right aspect ratio (but it's still probably going to look like crap being scaled up so much).

In my opinion, a better approach would be if you can stand playing at 1280x720 you could literally create a quadrant of game clients on your larger screen, and if the taskbar being visible at all times is incredibly important, then just drag it over to your second screen while you multibox.
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bob

User avatar

League of Extraordinary Multiboxers

Posts: 4653

Joined: Sat Feb 15, 2014 11:14 am

Location: In the dining room, with the lead pipe.

Post Thu Jun 05, 2014 4:29 am

Re: Active and Reset windows

I agree with the scaling as per what you've said MiRai. I still beleive there is an issue, but from my experience so far it seems to be only when the game client is not recognising the Reset region resolution and "locking it in" for want of a better term.

When doing this with LOTRO, only after activating each window, and it appearing in the Reset region, and then closing it, and then restarting the game clients, did they register the resolution of the Reset region correctly (i.e. the game client reported it was running at 1280x720 rather than "custom"). Then everything works fine. If I change the size of the reset region, the game client goes back to "custom" and all the weirdness and missing Active Region starts again.

It appears to me to be an oddity in the game clients, and this is causing Innerspace to force the game back to the Reset region to force the resolution (Lax already said something very similar to this in chat). D3 seems to have a few more oddities with the Windowed Fullscreen thing, and changing the window size between launches, but I imagine if you switch each one to the reset region, then flick between the window sizing in game, and close it, it may end up working, provided you don't muck around with the resolutions anymore. As I don't have the bandwidth to test this out (download caps suck), I have to leave this up to someone else.

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