Difference between revisions of "Character Set"

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=== Slot options ===
 
=== Slot options ===
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[[File:Character set - slot.png|400px|thumb|right|Editing Slot options]]
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=== Key Maps options ===
 
=== Key Maps options ===
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[[File:Character set - key maps.png|400px|thumb|right|Selecting a white or black list for Key Maps]]
 
A White or Black list can be configured by clicking on Key Maps in the left tree for a Character Set. This can be used to prevent unintentional use of a conflicting Key Map that was meant for other Character Sets, enabling the use of a single toggle key for all Key Maps.
 
A White or Black list can be configured by clicking on Key Maps in the left tree for a Character Set. This can be used to prevent unintentional use of a conflicting Key Map that was meant for other Character Sets, enabling the use of a single toggle key for all Key Maps.
  

Revision as of 20:42, 8 March 2010

Character Set is another word for team -- Characters you will play together. A Character Set reserves a number of Slots, one to be used for each of its Characters, which will also correspond to Window Layout regions if one is assigned to the Character Set. Each Slot has its own set of options, including CPU selection and framerate (FPS) limiting.

Creating a Character Set

It is recommended that you use the Quick Setup Wizard to create a Character Set. This will also help you set up other common features including a Window Layout. You can use the Quick Setup Wizard either from the Wizards menu, or from the right click menu on Character Sets.

To create a Character Set without the Quick Setup Wizard, right click on Character Sets and select New Character Set. Rename the new Character Set to whatever you would like to call your team.

Options

Editing a Character Set

Character Set options

  • Prevent game from repositioning windows is used for games that insist on moving and/or resizing the game window. EverQuest 1, for example, will inexplicably maximize the game window when you exit from Character Select to Server Select. Lord of the Rings Online insists on keeping the game window centered on your monitor. We consider these behaviors to be a problem, and that problem is solved by enabling this option! When using the Quick Setup Wizard, this option is automatically selected for games known to have such problems.
  • Make game believe it is foreground window is used for games that will ignore input from background windows. While this behavior is not inherently "bad", as the repositioning problem above (historically this would have probably been related to EQ1's use of Direct Input), it does discriminate against single-PC multiboxers by otherwise requiring you own multiple PCs. When using the Quick Setup Wizard, this option is automatically selected for games known to have this behavior.
  • In-game ISBoxer GUI toggle hotkey is used to toggle an in-game ISBoxer control panel with options for Repeater Regions, and also makes Click Bars movable while toggled on. The Quick Setup Wizard sets this to Ctrl+Shift+Alt+G.
  • Computer to launch on is used to enable multiboxing on multiple PCs. If this is configured, the Character Set will not appear in the Inner Space menu on other computers.

Slot options

Editing Slot options

Key Maps options

Selecting a white or black list for Key Maps

A White or Black list can be configured by clicking on Key Maps in the left tree for a Character Set. This can be used to prevent unintentional use of a conflicting Key Map that was meant for other Character Sets, enabling the use of a single toggle key for all Key Maps.

Associations

  • Characters occupy Slots in a Character Set
  • Character Sets may be linked to use multiple computers
  • Key Maps can be assigned to a Character Set to load on all of its Characters by default
  • Click Bars can be assigned to a Character Set to load on all of its Characters by default
  • A Window Layout can be assigned to a Character Set to have ISBoxer manage window look and behavior
  • A Repeater Profile can be assigned to a Character Set to enable Repeater functionality

See Also