Character

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This content (or portions thereof) describes ISBoxer 38 or earlier! ISBoxer 41 has been released, and we are still working on updating parts of the documentation for the new version.
Editing a Character

A Character is a representation of your in-game Character. A Character Set is a team formed with your Characters.

Creating a Character

Characters are normally created during the Quick Setup Wizard but may also be created manually.

To create a new character manually:

  1. In the top pane, right-click on Characters and select New Character.
  2. Type the name you wish your new character to have. This will be the name by which ISBoxer knows that character.
  3. Fill in the information in the bottom right pane, ensuring you also select your game in the additional features and fixed drop-down if it is available.

Associations

  • A Character can be placed in Action Target Groups
  • Key Maps can be assigned to a Character to be enabled by default for that window and not others (meaning that any of its Hotkeys will not operate in other windows)
  • Click Bars can be assigned to a Character to be enabled by default for that window and not others
  • Virtual Files can have the game use a file in place of another depending on the Character
  • Virtual Mapped Keys can have ISBoxer use one Mapped Key in place of another depending on the Character

See Also

Things in the top pane in ISBoxer

Personal tools