Difference between revisions of "Character"
From ISBoxer
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[[File:Character.png|400px|thumb|right|Editing a Character]] | [[File:Character.png|400px|thumb|right|Editing a Character]] | ||
A [[Character]] is a representation of your in-game Character. A [[Character Set]] is a team formed with your Characters. | A [[Character]] is a representation of your in-game Character. A [[Character Set]] is a team formed with your Characters. |
Revision as of 19:49, 9 February 2011
A Character is a representation of your in-game Character. A Character Set is a team formed with your Characters.
Creating a Character
Options
Associations
- A Character can be placed in Action Target Groups
- Key Maps can be assigned to a Character to be enabled by default for that window and not others (meaning that any of its Hotkeys will not operate in other windows)
- Click Bars can be assigned to a Character to be enabled by default for that window and not others
- Virtual Files can have the game use a file in place of another depending on the Character
- Virtual Mapped Keys can have ISBoxer use one Mapped Key in place of another depending on the Character