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Hello I am a new user and I to say hello and ask a question?

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beerboss1

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Joined: Sun May 15, 2011 7:56 am

Post Sun May 15, 2011 8:26 am

Hello I am a new user and I to say hello and ask a question?

:mrgreen: Can someone explain when and when not to use the following functions.

Window:Current
Window: All w/o current
WIndow: All w/ current
Charatcer slot: #
Character:

Thank you and looks like awsome program.
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lax

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Site Admin

Posts: 7303

Joined: Tue Nov 17, 2009 9:32 pm

Post Sun May 15, 2011 8:31 am

Re: Hello I am a new user and I to say hello and ask a question?

These are Targets (e.g. for a keystroke to be sent). All it means is the key will be sent to that window. Use the one that best fits how you want to send the key, as specific or generic as you need.

For example, if you want to send a keystroke to window 1, regardless of who is in it... then use Slot 1. If you want to send to everyone but the window you're currently in, use All w/o Current. If you want to send to a specific character, specify him by name. And so on
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beerboss1

Posts: 7

Joined: Sun May 15, 2011 7:56 am

Post Sun May 15, 2011 8:44 am

Re: Hello I am a new user and I to say hello and ask a question?

Thank you for fast reply so:

So Window: All w/o current is the current window and when i press binding signal is repated to all other windows accept current window..

And

Window:Current is all open windows

I just dont understand the following completely?

WIndow: All w/ current? Does this mean signal keystroke is only sent to the window that can understand the keystroke/ binding?
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Alge

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League of Extraordinary Multiboxers

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Joined: Wed Jan 26, 2011 2:17 am

Location: Under the milky way tonight

Post Sun May 15, 2011 9:01 am

Re: Hello I am a new user and I to say hello and ask a question?

"Window: Current" is just the window of the current character (the active character)
"Window: All w/ Current" is all windows, including the current window (which has the active character)
"Window: All w/o Current" is all windows, except the current window (i.e all slaves)
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beerboss1

Posts: 7

Joined: Sun May 15, 2011 7:56 am

Post Sun May 15, 2011 9:06 am

Re: Hello I am a new user and I to say hello and ask a question?

Thxs for clarification now to play with applications.
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lax

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Site Admin

Posts: 7303

Joined: Tue Nov 17, 2009 9:32 pm

Post Sun May 15, 2011 9:17 am

Re: Hello I am a new user and I to say hello and ask a question?

No you're missing the meaning of these words.
* "All" means every window
* "current" is the window you are playing.
* "w/ current" means with, or "including", the current window
* "w/o current" means without, or "excluding", the current window

Does this mean signal keystroke is only sent to the window that can understand the keystroke/ binding?

There's an input keystroke (which you press), and an output keystroke (which ISBoxer sends to the game). These are referred to as [url]http://isboxer.com/wiki/Hotkey]Hotkey[/url] and Key Combination.

Any time you set up a Hotkey in ISBoxer, such as with a Mapped Key, that Hotkey will not be passed to the game -- it's an ISBoxer Hotkey. If you want the Hotkey to be passed to the game from a Mapped Ky, that must be defined as part of the mapping. What gets sent to the game does not need to be (and most typically is not) the same key(s) you pressed.

If you set up a Mapped Key, with the Hotkey F1, which has a Keystroke Action that sends F1 to "All w/o Current", then every window except the current window is going to receive F1. If that sends F2 to "All w/ Current" instead, then when you press F1 it is going to send F2 to every window, including the current window, and no windows receive F1 -- because it wasn't mapped to do so.

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