Thanks for the reply. Do you use standard or the Pro version of Isboxer setup?
I know I have seen Mirai's videos and he uses the Standard version on his videos but those were for testing purpose. However the more I play I have a feeling the Pro version could suite me better since I run a mixed party members atm. (so far I have done up till totorak (5th dungeon) with very odd groups for leveling purposes) So far the party I am working is going to be Tank/Healer(most likely Scholar)/Bard/Blm or Smn. Each of these classes has a very different rotation ( i do have experience up till 60 on almost every class ) and many of them are complex using conditions and such.
For example, Blm at level 60 can use certain skills when you have used two cooldowns. One of the spells refreshes these skills for a certain amount but needs active a specific buff (for example, in order to use Fire IV the strongest spell you need Enochian and Astral Fire III buffs active. The enochian is a 30 sec buff, and can be refreshed with Blizzard IV, each refresh will reduce the buff time by 5. Fire spells usually adds a buff called Astral Fire, but Fire V does not refresh that buff. You need to use Fire I. This sounds crazy so here is what you actually needs to do).
Start with Fire III, to gain the Astral FIre III buff which lasts 12 seconds. Now activate Enochian (30sec buff) now you have met the conditions to cast FIre V. So you have time to cast 3 Fire IV, then refresh Astral Fire with Fire, continue to cast Fire IV until you have enough MP till you can cast Blizzard III. Blizzard III adds a buff that regens your MP called Umbral Ice. While under Umbral Ice III, you need to cast Blizzard IV to refresh your enochian buff. Then once your MP is good, you cast FIre III to switch the Umbral Ice III to Astral FIre III and repeat to the first step. Rotation is more or less the same but the time you can cast Fire IV becomes lower since your enochian buff will go down 5 seconds every refresh. So yeah... quite hard to actually do it manually on your own.
Above that in order to improve your dps you cast thunder to hope for the proc. Which is cast any thunder spell without any cast time/mp use. So yeah... could be just hard to even consider putting on my DPS member. Bards are fortunately easier. Their rotation doesn't change much, except the fact that you will start getting a cast time once you hit 52. Although compared to say MM hunters in WoW I believe they are much weaker. Guess its all about trial and error and how to configure your rotation. I know it will be much less effective than running on my own but well... guess overgearing can overcome that. Although having level sync everywhere it is annoying