ToggleKey Map based upon Vehicle Entry/Exit
Hi all!
I use a pro-style system with macros mapped to my combat hotkeys (i.e. '2' calls a dps macro) in WoW. Overall, this macro-based approach is working out great for me, but I am struggling a bit with vehicles. While my base system shies away from key broadcasts, vehicles pretty much require the standard action keys. At the moment, I'm deactivating key maps and activating broadcast mode (Ctl-Alt-M and Ctl-Alt-R) once I enter a vehicle, and then toggling back on exit (another Ctl-Alt-M and Ctl-Alt-R). This works, but it's not elegant.
Ideally, what I'm looking for is a method to activate a straight key broadcast key map (or even the standard 1 to = menu) when I enter a vehicle, and then de-activate that key map (or menu) when I exit the vehicle.
Does anyone have any suggestions or recommendations on how to achieve this within ISBoxer?
If this isn't possible within the ISBoxer configuration, I'm wondering if from a lua / addon standpoint, there is any way to activate / deactivate an isboxer key map based upon the game event UNIT_ENTERED_VEHICLE or UNIT_EXITED_VEHICLE?
thanks for any suggestions!
I use a pro-style system with macros mapped to my combat hotkeys (i.e. '2' calls a dps macro) in WoW. Overall, this macro-based approach is working out great for me, but I am struggling a bit with vehicles. While my base system shies away from key broadcasts, vehicles pretty much require the standard action keys. At the moment, I'm deactivating key maps and activating broadcast mode (Ctl-Alt-M and Ctl-Alt-R) once I enter a vehicle, and then toggling back on exit (another Ctl-Alt-M and Ctl-Alt-R). This works, but it's not elegant.
Ideally, what I'm looking for is a method to activate a straight key broadcast key map (or even the standard 1 to = menu) when I enter a vehicle, and then de-activate that key map (or menu) when I exit the vehicle.
Does anyone have any suggestions or recommendations on how to achieve this within ISBoxer?
If this isn't possible within the ISBoxer configuration, I'm wondering if from a lua / addon standpoint, there is any way to activate / deactivate an isboxer key map based upon the game event UNIT_ENTERED_VEHICLE or UNIT_EXITED_VEHICLE?
thanks for any suggestions!