sockets
Does each copy of a game being run on ISBoxer use the same socket or different sockets?
I ask because I've been using Dispatch from Connectify.me Dispatch allows using two internet connections simultaneously and pooling their speed and bandwidth. In my case I have two 10mbps DSL connections. With Dispatch I get double the speed.
Dispatch is explained thusly:
Dispatch works by load balancing sockets across different Internet connections. This makes Dispatch a client side application, meaning that it can run solely on one computer. Dispatch works very well with programs that create lots of sockets, such as download managers, Torrent downloaders, etc. Something like a streaming video only creates one socket, which means that Dispatch is not able to speed up streaming video and other single socket applications, because it has to choose one Internet connection for it to use.
So for my application it would be nifty if each boxed character ran on a different socket.
I ask because I've been using Dispatch from Connectify.me Dispatch allows using two internet connections simultaneously and pooling their speed and bandwidth. In my case I have two 10mbps DSL connections. With Dispatch I get double the speed.
Dispatch is explained thusly:
Dispatch works by load balancing sockets across different Internet connections. This makes Dispatch a client side application, meaning that it can run solely on one computer. Dispatch works very well with programs that create lots of sockets, such as download managers, Torrent downloaders, etc. Something like a streaming video only creates one socket, which means that Dispatch is not able to speed up streaming video and other single socket applications, because it has to choose one Internet connection for it to use.
So for my application it would be nifty if each boxed character ran on a different socket.