targeting mobs
Hi all,
I am totally new to all this so I won't be actually doing this for a while, but I was wondering if there is some way to set up the game so it can recognize and use the symbols that a group leader can put on a mob. It would seem to be helpful say if you had two hunters, that the group leader could put a star on one mob and a skull on another, then when the hunter sends his pets, one could go to the star mob and the other go to the skull mob. Or, two different mages could sheep two mobs chosen by the group leader. Thanks -- JimJ
I am totally new to all this so I won't be actually doing this for a while, but I was wondering if there is some way to set up the game so it can recognize and use the symbols that a group leader can put on a mob. It would seem to be helpful say if you had two hunters, that the group leader could put a star on one mob and a skull on another, then when the hunter sends his pets, one could go to the star mob and the other go to the skull mob. Or, two different mages could sheep two mobs chosen by the group leader. Thanks -- JimJ