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EQ2 Keymapping Not Saved

PostPosted: Thu Apr 28, 2011 9:22 am
by nukrow
Key bindings are only saved for one character.

I got around this by using these two commands:

/save_keymaps [File Name]
/load_keymaps [File Name]

But if I could have the key bindings set when I load the program for all three characters, that would make life a bit easier.

Re: EQ2 Keymapping Not Saved

PostPosted: Thu Apr 28, 2011 9:45 am
by lax
That's what Virtual Files do :)

Do you know what file they are normally stored in? If you have the filename, add it as a new Virtual File -- just the filename part. Then add the Virtual File to each of your Characters (drag them from the top pane into the virtual file in the bottom left pane). Then select each Character in the bottom left pane, and change the "Virtualize as" filename to whatever filename (just the filename, or a relative path to the file).