REMINDER: On Testing.
viewtopic.php?p=12405#p12405
As you see in this post, it has a list of classes, levels and specs there that are untested by YOU. I have tested everything on my end, but rather hear the feedback from each and everyone wanting an overall solution to ridding of your in-game macros and using the powerful ISBoxer Game Helpers "Macro sets" Also, this is for anyone needing the edge on getting up and running with ISBoxer FAST and FURIOUS


Below are the steps that I do when creating a new team with this configuration:
1. Add new team within ISboxer
2. Export to Innerspace
3. Load up the game with all of your characters so ISBoxer has a clean team, without assigning anything yet to the characters or team
4. Close out game fully
5. Assign each Character it's Virtual Mapped Key (NOTE: THIS IS IMPORTANT!)
5a. Assign each of your Characters to it's respective Key Maps per Class Level and Spec (aka CLS) by simply having your character selected (top-left of ISBoxer) and dragging ALL of the Key Maps down to the bottom left of ISBoxer that pertain to your character:
Example: Deathknight level 55, I'll end up dragging each of the following Key Maps to this Deathknight:
56-60 Frost DK
61-70 Frost DK
71-80 Frost DK
81-86 Frost DK
87-90 Frost DK
56-60 Blood DK
61-70 Blood DK
71-80 Blood DK
81-86 Blood DK
87-90 Blood DK
56-60 Unholy DK
61-70 Unholy DK
71-80 Unholy DK
81-86 Unholy DK
87-90 Unholy DK
NOTE: As you see here, this will not interfere with anything since everything is driven via the Virtual Combat System of ISBoxer

NOTE II: Adding each of these will save you time later on if you decide to swap specs for another spec so you don't have to come back and assign Key Maps again. Just change the Virtual Mapped Key to whatever you are running.
5b. (Optional and good for the Melee, if you wanted to work with the IWT if you're not driving with a melee character) Assign each Character it's Action Target Group
7. Assign each Character SET the Virtual Combat and Combat Hotkeys (Key Maps)
8. Assign each Macro Set (Deathknight, Druid, Hunter, Mage and etc...) to each toon by selecting each one within the Game Helpers
9. Export to Innerspace and go wreck havoc!
Anyhow, that's it. Just a quick reminder
