Feature Request: Create / Destroy Repeater Action
Hi all,
I have the following mapped key action that I use to create video feeds of my windows.
I use a hotkey to toggle the windows on and off. It's adjusted to my screen resolution of 3440 x 1440 on my widescreen monitor, but you'd just need to adjust the numbers for the feeds and it would work great with any resolution.
My question / request is around repeater regions.
Using this Mapped Key I'm able to be up and running on any team with a click of a button with regards to video feeds. But I have a number of consistent Repeater Regions that I use as well. For every new team of characters that I set up for testing, whatnot I have to go through and manually create the repeater regions in game using the ISBoxer Control Panel. It's doable and really not that big a deal I guess, but it would be REALLY helpful if there was a Repeater Action for Creating/Destroying a Repeater Region like there is for Video Feeds.
For Create I would want to enter the name, the position and size and for Destroy I'd just want to enter the name.
Using that I would be able to include the repeater regions in this Mapped Key and be fully up and running with a new team at the click of a button.
Is this something that could be added in for a future release?
Thanks,
Max Schilling
I have the following mapped key action that I use to create video feeds of my windows.
I use a hotkey to toggle the windows on and off. It's adjusted to my screen resolution of 3440 x 1440 on my widescreen monitor, but you'd just need to adjust the numbers for the feeds and it would work great with any resolution.
My question / request is around repeater regions.
Using this Mapped Key I'm able to be up and running on any team with a click of a button with regards to video feeds. But I have a number of consistent Repeater Regions that I use as well. For every new team of characters that I set up for testing, whatnot I have to go through and manually create the repeater regions in game using the ISBoxer Control Panel. It's doable and really not that big a deal I guess, but it would be REALLY helpful if there was a Repeater Action for Creating/Destroying a Repeater Region like there is for Video Feeds.
For Create I would want to enter the name, the position and size and for Destroy I'd just want to enter the name.
Using that I would be able to include the repeater regions in this Mapped Key and be fully up and running with a new team at the click of a button.
Is this something that could be added in for a future release?
Thanks,
Max Schilling
- Code:
<?xml version="1.0" encoding="utf-8"?>
<Box xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ObjectType>ISBoxer_Toolkit.Configs.KeyMaps.MappedKey</ObjectType>
<SerializedObject><?xml version="1.0" encoding="utf-8"?>
<MappedKey xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Name>Set Up Video Feeds</Name>
<Combo>
<Combo>G11-G3</Combo>
<Key>
<Key>G11-G3</Key>
<Code>0</Code>
</Key>
</Combo>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Add</Action>
<Name>is5</Name>
<Target>all</Target>
<Rect>
<Location>
<X>2538</X>
<Y>29</Y>
</Location>
<Size>
<Width>841</Width>
<Height>352</Height>
</Size>
<X>2538</X>
<Y>29</Y>
<Width>841</Width>
<Height>352</Height>
</Rect>
<UseKeyRepeat>true</UseKeyRepeat>
<UseMouseRepeat>true</UseMouseRepeat>
<UseFocusHotkey>true</UseFocusHotkey>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Add</Action>
<Name>is4</Name>
<Target>all</Target>
<Rect>
<Location>
<X>2538</X>
<Y>381</Y>
</Location>
<Size>
<Width>841</Width>
<Height>352</Height>
</Size>
<X>2538</X>
<Y>381</Y>
<Width>841</Width>
<Height>352</Height>
</Rect>
<UseKeyRepeat>true</UseKeyRepeat>
<UseMouseRepeat>true</UseMouseRepeat>
<UseFocusHotkey>true</UseFocusHotkey>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Add</Action>
<Name>is3</Name>
<Target>all</Target>
<Rect>
<Location>
<X>2538</X>
<Y>733</Y>
</Location>
<Size>
<Width>841</Width>
<Height>352</Height>
</Size>
<X>2538</X>
<Y>733</Y>
<Width>841</Width>
<Height>352</Height>
</Rect>
<UseKeyRepeat>true</UseKeyRepeat>
<UseMouseRepeat>true</UseMouseRepeat>
<UseFocusHotkey>true</UseFocusHotkey>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Add</Action>
<Name>is2</Name>
<Target>all</Target>
<Rect>
<Location>
<X>2538</X>
<Y>1085</Y>
</Location>
<Size>
<Width>841</Width>
<Height>352</Height>
</Size>
<X>2538</X>
<Y>1085</Y>
<Width>841</Width>
<Height>352</Height>
</Rect>
<UseKeyRepeat>true</UseKeyRepeat>
<UseMouseRepeat>true</UseMouseRepeat>
<UseFocusHotkey>true</UseFocusHotkey>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="ClickBarStateAction">
<Target>all</Target>
<ClickBar>
<ClickBarString>Name Bar</ClickBarString>
</ClickBar>
<ClickBarSet />
</MappedKeyAction>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Add</Action>
<Name>is1</Name>
<Target>2</Target>
<Rect>
<Location>
<X>2538</X>
<Y>1085</Y>
</Location>
<Size>
<Width>841</Width>
<Height>352</Height>
</Size>
<X>2538</X>
<Y>1085</Y>
<Width>841</Width>
<Height>352</Height>
</Rect>
<UseKeyRepeat>true</UseKeyRepeat>
<UseMouseRepeat>true</UseMouseRepeat>
<UseFocusHotkey>true</UseFocusHotkey>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Add</Action>
<Name>is1</Name>
<Target>3</Target>
<Rect>
<Location>
<X>2538</X>
<Y>733</Y>
</Location>
<Size>
<Width>841</Width>
<Height>352</Height>
</Size>
<X>2538</X>
<Y>733</Y>
<Width>841</Width>
<Height>352</Height>
</Rect>
<UseKeyRepeat>true</UseKeyRepeat>
<UseMouseRepeat>true</UseMouseRepeat>
<UseFocusHotkey>true</UseFocusHotkey>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Add</Action>
<Name>is1</Name>
<Target>4</Target>
<Rect>
<Location>
<X>2538</X>
<Y>381</Y>
</Location>
<Size>
<Width>841</Width>
<Height>352</Height>
</Size>
<X>2538</X>
<Y>381</Y>
<Width>841</Width>
<Height>352</Height>
</Rect>
<UseKeyRepeat>true</UseKeyRepeat>
<UseMouseRepeat>true</UseMouseRepeat>
<UseFocusHotkey>true</UseFocusHotkey>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Add</Action>
<Name>is1</Name>
<Target>5</Target>
<Rect>
<Location>
<X>2538</X>
<Y>29</Y>
</Location>
<Size>
<Width>841</Width>
<Height>352</Height>
</Size>
<X>2538</X>
<Y>29</Y>
<Width>841</Width>
<Height>352</Height>
</Rect>
<UseKeyRepeat>true</UseKeyRepeat>
<UseMouseRepeat>true</UseMouseRepeat>
<UseFocusHotkey>true</UseFocusHotkey>
<MappedKey />
</MappedKeyAction>
</Actions>
</Step>
<Step>
<Actions>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Remove</Action>
<Name>is1</Name>
<Target>all</Target>
<Rect>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<Width>0</Width>
<Height>0</Height>
</Size>
<X>0</X>
<Y>0</Y>
<Width>0</Width>
<Height>0</Height>
</Rect>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Remove</Action>
<Name>is2</Name>
<Target>all</Target>
<Rect>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<Width>0</Width>
<Height>0</Height>
</Size>
<X>0</X>
<Y>0</Y>
<Width>0</Width>
<Height>0</Height>
</Rect>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Remove</Action>
<Name>is3</Name>
<Target>all</Target>
<Rect>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<Width>0</Width>
<Height>0</Height>
</Size>
<X>0</X>
<Y>0</Y>
<Width>0</Width>
<Height>0</Height>
</Rect>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Remove</Action>
<Name>is4</Name>
<Target>all</Target>
<Rect>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<Width>0</Width>
<Height>0</Height>
</Size>
<X>0</X>
<Y>0</Y>
<Width>0</Width>
<Height>0</Height>
</Rect>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="VideoFeedsAction">
<Action>Remove</Action>
<Name>is5</Name>
<Target>all</Target>
<Rect>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<Width>0</Width>
<Height>0</Height>
</Size>
<X>0</X>
<Y>0</Y>
<Width>0</Width>
<Height>0</Height>
</Rect>
<MappedKey />
</MappedKeyAction>
<MappedKeyAction xsi:type="ClickBarStateAction">
<Target>all</Target>
<ClickBar>
<ClickBarString>Name Bar</ClickBarString>
</ClickBar>
<Value>Off</Value>
<ClickBarSet />
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey></SerializedObject>
</Box>