[New Feature Request] Mapped Key Step State action
I would like to make a request for a new feature in ISboxer - introduction of "Mapped Key Step State Action" similar to what already exists - "Mapped Key State Action"
Basically this idea is the result of discussions in below thread, and is aimed at optimizing execution of mapped rotations in games with limited on non-existant macroing functionality:
viewtopic.php?f=14&t=5025&start=10
I just wanted to put this request in a separate topic and hear back on its feasibility.