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  • ...] from your [[Character Set|Character Sets]]), may be assigned a '''[[Home Region]]''', where they will typically stay * '''[[Swap Groups]]''' define placement rules, such as the '''[[Active Region]]''' where an activated Slot should swap to for a "Main" area, for groups o
    4 KB (686 words) - 21:04, 11 April 2019
  • ... the Window Layout) defines where the window will go when ISBoxer wants to reset the game's resolution # '''Foreground''' ([[Active Region]]) defines where the window will go when the window is activated for input
    879 B (127 words) - 21:11, 18 May 2011
  • ...h Square (for credit card payments) or PayPal (all Paypal methods for your region). ...y take effect). If you have multiple monitors and it still behaves oddly, reset the scaling on ALL monitors and reboot.
    47 KB (8,160 words) - 00:18, 31 July 2022
  • ...usts the styles available in the drop-down box. '''Changing an option will reset the style selection drop-down box''' and may result in new styles being ava ... picture above, #2,3,4,5 would be the home regions, #1 would be the active region.
    7 KB (1,106 words) - 10:42, 13 July 2017
  • ... independently within each Swap Group, with each allowed to have an Active region at all times. ...t the bottom of the Regions tab, where you would select a Swap Group for a Region.
    2 KB (315 words) - 14:49, 19 May 2011
  • ... window. Doing so requires manual adjustment of the Window Layout's "Reset Region". # Now you need to create a new Region that matches the resolution you would like your game to use.
    2 KB (266 words) - 21:33, 1 December 2013
  • ... the Window Layout) defines where the window will go when ISBoxer wants to reset the game's resolution # '''Foreground''' ([[Active Region]]) defines where the window will go when the window is activated for input
    2 KB (345 words) - 03:30, 10 May 2016

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