firescue17 wrote: be very surprised if you can get EQ itself to this degree of accuracy on any consistent basis due to the "phantom tick." Then again, now might not be the best time to attempt to optimize a DPS Rotation due to the, uhm, ... "strain" SoE is under from outside third parties. I'm sure you've noticed the excessive "Zone denied Entry" and lag spikes.
I usually tend to get good results adding .3s to roundtrip commands such as /xtarget and 1.5s to spells. This has not failed me in the last 2 years
Another point to ponder when comparing actual DPS parses, is not the DPS of a single character at any given time, but the overall DPS and synergy of the group as a whole. My understanding from IRC is your Necro is down about 5 or 6k DPS. How does your group DPS as a whole compare? Are you seeing benefits to fluidity in regards to movement and /autofollow dungeon running HAs?
Well, I have used IsBoxer for what now? 1-2 years? And what I did until a few days ago was to just stack up spells in macros, LONG macros (typically 8-14s each) that leaves little room for handling adds, or unexpected stuff and certainly not for stacking dots and spells when they SHOULD.
I did however have a consistent group dps of around 55k, which is what you can expect from a rig like that.
Currently, I'm at the same (50-65 is the range I tested today in Dead Hills / HAs), but much lower for named /longer fights due to the rotations not working at all.
Now, getting my rotations right is essencial to getting the max dps out of each toon. And so as you also know, there are tons of posts "out there" detailing what spell order is best . I tend to try to mix short-term buffs across characters, i.e. shaman epic + monk disciplines. This requires a very fine degree of timing to get done right, which is why I am obsessing about the timers
Being able to distinguish between 100 and 200ms would be ideal, but I then have to know how long IsBoxer tends to take for itself, so that I can factor that in with my other time offsets.