Sun Aug 18, 2013 8:46 am by loser1
dbg.txt
[Sun Aug 18 20:54:06 2013]00000:Starting EverQuest (Built Jul 15 2013 12:17:18)
[Sun Aug 18 20:54:06 2013]00001:EverQuest Configuration Type: RELEASE_NON_AVATAR
[Sun Aug 18 20:54:06 2013]00002:Timezone: UTC+8h00m
[Sun Aug 18 20:54:06 2013]00003:Loading graphics DLL.
[Sun Aug 18 20:54:06 2013]00004:Parsing INI file .\defaults.ini
[Sun Aug 18 20:54:06 2013]00005:INI file .\defaults.ini loaded.
[Sun Aug 18 20:54:06 2013]00006:Parsing INI file .\eqclient.ini
[Sun Aug 18 20:54:06 2013]00007:INI file .\eqclient.ini loaded.
[Sun Aug 18 20:54:07 2013]00008:Graphics DLL Configuration Type: GraphicsDLL9
[Sun Aug 18 20:54:07 2013]00009:Graphics DLL Version 2.00.71951
[Sun Aug 18 20:54:07 2013]00010:Initializing timers.
[Sun Aug 18 20:54:10 2013]00011:Checking critical files.
[Sun Aug 18 20:54:10 2013]00012:Initializing WinSock.
[Sun Aug 18 20:54:10 2013]00013:Enumerating 3D devices.
[Sun Aug 18 20:54:10 2013]00000:Found adapter #0 - NVIDIA GeForce GT 240 (6.14.13.0681)
[Sun Aug 18 20:54:10 2013]00001:Adapter #0 - NVIDIA GeForce GT 240 :
[Sun Aug 18 20:54:10 2013]00002:32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Sun Aug 18 20:54:10 2013]00003:16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Sun Aug 18 20:54:10 2013]00004:16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Sun Aug 18 20:54:10 2013]00014:Initializing keypress handler.
[Sun Aug 18 20:54:10 2013]00015:Loading keyboard tables.
[Sun Aug 18 20:54:10 2013]00016:Creating window.
[Sun Aug 18 20:54:10 2013]00017:Checking display driver version.
[Sun Aug 18 20:54:11 2013]00018:Activating window.
[Sun Aug 18 20:54:11 2013]00005:CRender::InitDevice: Using 32bit mode.
[Sun Aug 18 20:54:11 2013]00006:CRender::InitDevice: Using vsync 0.
[Sun Aug 18 20:54:11 2013]00007:CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
[Sun Aug 18 20:54:11 2013]00008:CRender::InitDevice: HardwareTnL Enabled.
[Sun Aug 18 20:54:11 2013]00009:Using hardware vertex shaders.
[Sun Aug 18 20:54:11 2013]00010:Initializing render system.
[Sun Aug 18 20:54:11 2013]00011:Trilinear Mipmapping available.
[Sun Aug 18 20:54:11 2013]00012:Vertex Shader Version: 3.0
[Sun Aug 18 20:54:11 2013]00013:Pixel Shader Version: 3.0
[Sun Aug 18 20:54:11 2013]00014:Initializing engine internals.
[Sun Aug 18 20:54:11 2013]00015:CRender::InitDevice completed successfully.
[Sun Aug 18 20:54:11 2013]00000:Parsing INI file ./eqlsUIConfig.ini
[Sun Aug 18 20:54:11 2013]00001:INI file ./eqlsUIConfig.ini loaded.
[Sun Aug 18 20:54:15 2013]00016:Trilinear Mipmapping available.
[Sun Aug 18 20:54:15 2013]00017:Vertex Shader Version: 3.0
[Sun Aug 18 20:54:15 2013]00018:Pixel Shader Version: 3.0