HOWTO:Multibox a flash game

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This guide will help you set up Flash games based on Direct3D9 or Direct3D11, like Realm of the Mad God, for multiboxing with ISBoxer!

One thing to note before we get started. This isn't the way you usually play your Flash games. You usually do it through a browser, which makes "updating" the game transparent (something you don't normally think about). When your game has an update, you will probably need to follow this process again in order to apply it to your standalone exe.

Part 1: Get Adobe Flash Projector

Adobe Flash Projector will be used to create our standalone exe. It's free, and it's pretty easy to use.

As of this guide, the right download is labelled "Download the Windows Flash Player 11.1 Projector (EXE, 7.76MB)"

Part 2: Get the Flash game's URL

Known games

We can automatically retrieve the URL for you, for known games. If your game is not listed see Other games, below.

Other games

This part is usually done in your web browser.

To get the URL for your Flash game, first go to the web page the game is played on, such as www.realmofthemadgod.com for this example.

You will need to "View Source" to find the .SWF file name. You can usually do this by pressing Ctrl+U in your browser.

In the HTML you're looking at now, you need to find something that looks like this -- or search for .swf.

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="AGCLoader1331599726" width="640" height="640"
			codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab">
			<param name="movie" value="AGCLoader1331599726.swf" />
			<param name="quality" value="high" />
			<param name="bgcolor" value="#000000" />
			<param name="wmode" value="direct" />
			<param name="allowScriptAccess" value="sameDomain" />

Note the part that says <param name="movie" value="AGCLoader1331599726.swf" />. This has our .SWF filename in it! This can be a full URL, or a relative path. In this case, it is a relative path so we copy and paste the filename (AGCwhatever.swf) onto the URL of the page it's on: http://www.realmofthemadgod.com/AGCLoader1331599726.swf. This URL is probably not the current ROTMG url, you need to follow the steps yourself!

You can try out the URL in your browser to make sure it works!

You will need this URL in part 3.

Part 3: Create your standalone exe

Using Adobe Flash Projector, open the URL from Part 2. Then use Create projector... to create your standalone exe to use with ISBoxer!

We're going to do this part with Adobe Flash Projector.

  1. Run Adobe Flash Projector that we downloaded in Part 1 of this HOWTO.
  2. In the File menu, select Open
  3. Enter (or paste) the URL from Part 2, e.g. http://www.realmofthemadgod.com/AGCLoader1331599726.swf from our example. This URL is probably not the current ROTMG url, you need to follow the steps yourself!
  4. Click OK, and the program will load the Flash game
  5. In the File menu, select "Create projector..."
  6. You are creating a brand new .exe file to run in order to play the game. Give it a name that is short and sweet, to the point. For example... "myROTMG.exe". It's not a really big deal where you choose to put it, or what you choose to name it. You just need to know where it is and what its name is. You can save it right on your Desktop if it's that confusing to you.

Part 4: Add your standalone exe to Inner Space

Now that you've created your own exe file to play the game with, the only thing left to do is to add it to Inner Space and get playing.

  1. Right click the Inner Space icon in the system notification area
  2. Select Add Game
  3. Enter a Name for the game, e.g. "Realm of the Mad God"
  4. Click the "..." button to browse to your standalone exe file from Part 3 (e.g. myROTMG.exe)
  5. Click OK

Part 5: Multibox!

Make sure this box is checked, or ISBoxer will not work with Flash

That's how to get it added to Inner Space, and now you're all set to use ISBoxer! Make sure to use the Quick Setup Wizard, and follow Quick Start Guide 40!

You will also need to make sure that "Enable hardware acceleration" is enabled in your Flash settings before launching your team.

See Also