Difference between revisions of "Character Set"

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'''Character Set''' is another word for '''team''' -- [[Character|Characters]] you will play together. A Character Set reserves a number of Slots, one to be used for each of its Characters, which will also correspond to [[Window Layout]] regions if one is assigned to the Character Set. Each Slot has its own set of options, including CPU selection and framerate (FPS) limiting.
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'''Character Set''' is another word for '''team''' -- [[Character|Characters]] you will play together. A Character Set reserves a number of [[Slot|Slots]], one to be used for each of its Characters, which will also correspond to [[Window Layout]] regions if one is assigned to the Character Set. Each Slot has its own set of options, including CPU selection and framerate (FPS) limiting.
  
 
== Creating a Character Set ==
 
== Creating a Character Set ==

Revision as of 19:07, 5 March 2010

Character Set is another word for team -- Characters you will play together. A Character Set reserves a number of Slots, one to be used for each of its Characters, which will also correspond to Window Layout regions if one is assigned to the Character Set. Each Slot has its own set of options, including CPU selection and framerate (FPS) limiting.

Creating a Character Set

It is recommended that you use the Quick Setup Wizard to create a Character Set. This will also help you set up other common features including a Window Layout. You can use the Quick Setup Wizard either from the Wizards menu, or from the right click menu on Character Sets.

To create a Character Set without the Quick Setup Wizard, right click on Character Sets and select New Character Set. Rename the new Character Set to whatever you would like to call your team.

Options

Character Set options

Slot options

Key Maps options

A White or Black list can be configured by clicking on Key Maps in the left tree for a Character Set. This can be used to prevent unintentional use of a conflicting Key Map that was meant for other Character Sets, enabling the use of a single toggle key for all Key Maps.

Associations

Each Character Set may be associated with various objects, including Characters (filling the Slots), Key Maps, a Window Layout, a Repeater profile, other Character Sets (for interacting with a Character Set another computer).

See Also