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isboxer macro comment syntax

Moderator: MiRai

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hpavc

Posts: 28

Joined: Sat Jul 23, 2011 4:57 pm

Post Sun Mar 17, 2013 10:50 am

isboxer macro comment syntax

Hello, I am trying to clean up my isboxer wow game helper macros and i am wondering if there is a comment syntax, not the lua comment, but for isboxer. That would not pass that content back to the macro. To be clear, its the macro content on this page: http://isboxer.com/wiki/WoW:Macro . Where i would use that comment syntax rather than the -- syntax.

Thank you

Code:
-- enable auto loot
/console autoLootDefault 1

-- sound on main, mute slaves, clean up camera
!if (character is "slot 1") /console Sound_EnableAllSound 1
!else /console Sound_EnableAllSound 0
!also /script SetView(4); SetView(4);
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MiRai

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Posts: 3010

Joined: Fri Nov 20, 2009 3:30 pm

Post Mon Mar 18, 2013 4:16 am

Re: isboxer macro comment syntax

I'm not sure that this exists, but I think it would be a good addition. Perhaps Lax can slide this into ISB41 now that it's in beta.
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lax

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Site Admin

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Joined: Tue Nov 17, 2009 9:32 pm

Post Mon Mar 18, 2013 4:43 am

Re: isboxer macro comment syntax

Added !rem to ISBoxer 41 just now. Thanks
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hpavc

Posts: 28

Joined: Sat Jul 23, 2011 4:57 pm

Post Sun May 12, 2013 6:45 am

Re: isboxer macro comment syntax

thank you very much, works great
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Maxsin

Posts: 12

Joined: Fri Dec 13, 2013 3:55 pm

Post Sun Jun 12, 2016 6:55 pm

Re: isboxer macro comment syntax

does this work and where do i/can i add this?>
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MiRai

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Joined: Fri Nov 20, 2009 3:30 pm

Post Sun Jun 12, 2016 7:09 pm

Re: isboxer macro comment syntax

Maxsin wrote:does this work and where do i/can i add this?>

It's exactly as shown in hpavc's example (e.g. put a "double dash" before the line you want to comment out (same as in the Lua programming language, which WoW add-ons are written in)), and you use it in the Game Helper section of ISBoxer (where you write your macros).
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Maxsin

Posts: 12

Joined: Fri Dec 13, 2013 3:55 pm

Post Sun Jun 12, 2016 8:05 pm

Re: isboxer macro comment syntax

thanks and sorry, I'm still not sure where i put this... add it to the Follow macro? or make a new macro?
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MiRai

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Joined: Fri Nov 20, 2009 3:30 pm

Post Sun Jun 12, 2016 9:23 pm

Re: isboxer macro comment syntax

Maxsin wrote:thanks and sorry, I'm still not sure where i put this... add it to the Follow macro? or make a new macro?

I can't answer this question for you, and, honestly, it sounds like you're not entirely sure what this thread is about. It was a simple request for Lax to add some way to comment out lines in a macro without having to completely delete them (and the ability to do so was then added to ISBoxer 41). There is no further knowledge beyond that to take away from this thread.

If you are not sure where you would use this, then is sounds like you don't need to use it at all. If you need help with something specific in a macro, or something else in ISBoxer, then you should probably start a new thread which pertains specifically to your question/issue, as this thread is over three years old and was answered.
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Maxsin

Posts: 12

Joined: Fri Dec 13, 2013 3:55 pm

Post Sun Jun 12, 2016 9:54 pm

Re: isboxer macro comment syntax

yeah sorry man , and i see now what you are talking about. what i need help with is this part

!if (character is "slot 1") /console Sound_EnableAllSound 1
!else /console Sound_EnableAllSound 0
!also /script SetView(4); SetView(4);

I hate when the view on the slaves changes and the sound in the back groumd.. where and how can i use this... can i add it to the follow (FTL) macro ?

thanks dude

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