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Rendering Limiting

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dbgamer

Posts: 8

Joined: Sun Jun 14, 2015 2:33 pm

Post Sun Jun 14, 2015 2:38 pm

Rendering Limiting

So I've been using wineq2 for a while and quite liked being able to toggle between screens with specific keys (as opposed to tabbing through).

I just upgraded my account and tried isboxer (which I'm struggling with so far), and noticed that for one thing, now that my account has Rendering Limiting, it's really pissing me off having the flickering in my screen, and when I have my cursor on my secondary monitor, the main EQ screen goes into background mode, and runs at a really low FPS.

I'd like to know how I can fix this so that Rendering Limiting is either turned off, or know what the pre-upgraded account FPS and CPU levels were so I can just manually change it back.


Also, is there a way in ISboxer to switch between toons with the same key strokes vs clicking on the screens or tabbing?

I'd also like to be able to just have 1 or 2 things work with the repeater, vs. all keys of the same type. Would like to be able to hit one button to target, and another for a preset macro on each toon
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lax

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Posts: 7303

Joined: Tue Nov 17, 2009 9:32 pm

Post Sun Jun 14, 2015 2:49 pm

Re: Rendering Limiting

runs at a really low FPS

This is actually a misconception. You SEE lower FPS, which is what Rendering Limiting is doing, but the game is actually running at a much higher framerate. It may be getting 30, even 60 FPS, even though by default the Rendering Limiting feature of EQPN shows you only one of those frames. This means your toons will follow smoother and closer, etc than without this enabled.

With that in mind, this feature was designed for a day many years ago when it was easier not to see the other windows, and the flickering appearance didn't matter. If you don't want this behavior, my suggestion is to just turn off EQPlayNice, because ISBoxer has the other features built in.

Otherwise open up the WinEQ 2 options screen, and go to EverQuest, Background. What you want to do is make sure the Rendering Limiter Mode drop-down is set to "1 out of x frames" (not the one that says -1), and the Rendering Limit is set to 1.

Also, is there a way in ISboxer to switch between toons with the same key strokes vs clicking on the screens or tabbing?

http://isboxer.com/wiki/Common_modifications#Window_switching

I'd also like to be able to just have 1 or 2 things work with the repeater, vs. all keys of the same type. Would like to be able to hit one button to target, and another for a preset macro on each toon

Use the Mapped Key Wizard to set these up under Combat or Non-combat. It's fairly easy -- http://isboxer.com/wiki/Common_modifications#The_game.27s_Action_Bars
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dbgamer

Posts: 8

Joined: Sun Jun 14, 2015 2:33 pm

Post Sun Jun 14, 2015 8:51 pm

Re: Rendering Limiting

Thanks for the quick reply.

Ok i've got part of the issue solved, but I'm still getting the flickering. the perceived framerate seems fine, but I'm not sure what else to do? I actually run wineq2 on its own sometimes, and don't want to have to NOT use it, so what should all of the values be for foreground and background to get it back to the way it was before I upped my subscription?
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lax

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Posts: 7303

Joined: Tue Nov 17, 2009 9:32 pm

Post Mon Jun 15, 2015 10:45 am

Re: Rendering Limiting

If you're getting flickering, you have not set Rendering Limiting as described. Keep in mind there is separate settings for Foreground and Background. If you are getting flickering in the active, foreground window then you've previously changed the Foreground settings to break them as well.

To completely eliminate Rendering Limiting and disable this feature... then for both Foreground and Background settings... this is exactly what I said to do in my previous post so here's a screenshot...
Image
This is the default Foreground options (this is a clean install of WinEQ 2 Pro and I just took this screenshot), which prevent flickering. To eliminate it in the background, set the Rendering Limiting settings exactly like that. CPU/FPS limit settings are not causing flickering, you do not need those to match the screenshot. Just the settings in the red box, like it says under the red box also in red.

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