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Launch issue and question

Moderator: MiRai

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MiRai

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Post Thu May 28, 2015 6:30 pm

Re: Launch issue and question

Fippy wrote:As for console errors.... well let's fire it up right now...

"ISBoxer already running" on attempt #1. Attempt #2 is launching all sessions. Well sure ISBoxer is running, I right-clicked the char set and said "launch". I expect that to work OK. Anyhow, good data point.

Do you only ever launch through ISBoxer? It's been known to be flaky at times, and launching directly from Inner Space solves 99.9% of those problems.
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lax

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Post Thu May 28, 2015 7:00 pm

Re: Launch issue and question

Fippy wrote:"ISBoxer already running" on attempt #1. Attempt #2 is launching all sessions. Well sure ISBoxer is running, I right-clicked the char set and said "launch".

Yeah you're mis-reading or mis-repeating the message. It says Inner Space not ISBoxer. If Inner Space is not already running at the time, ISBoxer has to launch it. That's the whole reason that it breaks for some people "the first time" when launching from ISBoxer.
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bob

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League of Extraordinary Multiboxers

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Post Thu May 28, 2015 7:20 pm

Re: Launch issue and question

This is off topic.


Fippy wrote:This is for EQ1, whose only connection to Turbine is something in a gnomish device

I only mentioned Turbine's launcher as an example of a PITA launcher with issues, not because I thought you were using it for EQ. Not to say I don't make mistakes though. :)

Now, back to your regularly scheduled discussion about launching.
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Fippy

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Post Fri May 29, 2015 8:24 am

Re: Launch issue and question

Well maybe I had the message wrong, I'll try again later when the new server comes up.

But scrolling back in the console I see:

Script 'isboxer' already running
RunScript 'isboxer' failed

Perhaps that was what I was referring to. I always have Innerspace running, and ISBoxer.
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