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IsBoxing a Warrior - What would you do differently?

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oldgoat

Posts: 35

Joined: Mon Dec 29, 2014 2:01 pm

Post Mon Dec 29, 2014 2:34 pm

IsBoxing a Warrior - What would you do differently?

My Warrior is always grouped With a Monk and a Cleric, so I typically have singles for him all the time.

I typically use 4 buttons from IsBoxer. DPS is crap, but survivability is high.

Button 1, on start of fight:
Code:
/pause 3,/assist <<character>>
/pause 3,/disc Insult
/pause 3,/alt act 3646 (Blast of Anger)
/pause 3,/disc Field Guardian
/pause 3,/disc Steadfast Defence


Then I have two spam buttons that I use:

Spam Button 1:
Code:
/disc Cyclone Roar
/disc Scorn
/alt act 691 (Battle Stomp)
/alt act 801 (Knee Strike)
/disc Tormenting Shout


Spam Button 2:
Code:
/pause 1,/doa 2 (Bash)
/pause 1,/doa 10 (Disarm)
/pause 1,/alt act 3646 (Blast of Anger)
/pause 1,/alt act 967 (Blade Guardian)
/pause 1,/alt act 15073 (Banestrike)


In the rare event that I loose aggro, I have a "re-take aggro button":

Regain aggro:
Code:
/pause 3,/disc Krondal's Roar
/doa 9 (Taunt)
/alt act 691 (Battle Stomp)
/alt act 10367 (Ageless Enemity)


What I need tips on:
This setup is good for grinding trash mobs and HA's in Dead Hills, however, it does not do anything particular for named mobs. If you were to fight a named and want Your WAR at better performance, what macros would you add and why?

Do you see anything that I should do differently in my setup?
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oldgoat

Posts: 35

Joined: Mon Dec 29, 2014 2:01 pm

Post Sat Jan 03, 2015 3:11 pm

Re: IsBoxing a Warrior - What would you do differently?

I seem to be getting my arse handed to me on named in Degmar (105 WAR, around 10.5k AC, 120k HP - buffed)

Any advice on disc/aa rotations that I can set up for a "named" rotation in IsBoxer? for WAR
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oldgoat

Posts: 35

Joined: Mon Dec 29, 2014 2:01 pm

Post Sun Jan 04, 2015 6:16 am

Re: IsBoxing a Warrior - What would you do differently?

Here is what I want to do with my warrior (large image, best seen in full size) I've tried to connect the dots, but I'm not an expert in drawing programs :)

Image

My first problem:
Having 3 different rotations, how do I prevent the spam keys from firing and setting global cooldown when it is time to hit a defensive or aggro key?

My second problem
Where do I find good "rotations" for warriors? Clearly just hitting everything that is up at all time is .. A strategy, but I wouldn't presume it's the best :)

Forgot to mention:

Code:
Mapped key "Wait for 0.4 Seconds":
Virtual Combat Key Off -> Self
Virtual Combat Key On -> Self -- Warrior Global Cooldown in: 0.4 secs
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firescue17

User avatar

League of Extraordinary Multiboxers

Posts: 585

Joined: Wed Sep 19, 2012 7:37 am

Location: Omaha, NE

Post Sun Jan 04, 2015 6:37 am

Re: IsBoxing a Warrior - What would you do differently?

oldgoat wrote:My second problem
Where do I find good "rotations" for warriors? Clearly just hitting everything that is up at all time is .. A strategy, but I wouldn't presume it's the best :)

http://www.thesteelwarrior.org/ Used to be the place to go. I switched from WAR to SHK about 3 years ago. I don't know what's current these days. There's some noise on the SoE official forums about the hosting for TSW having gone down in the last week or so. I don't know if it's gone for good, or the guy simply forgot to pay the hosting fee, as fan run sites are apt to go down sometimes.
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Hippy Slayer

Posts: 35

Joined: Fri Jun 21, 2013 1:05 am

Post Tue Jan 20, 2015 2:49 pm

Re: IsBoxing a Warrior - What would you do differently?

I too play and drive from my warrior in EQ. I looked at how a warrior is played a little differently, as I've been spending most of my time grinding levels for my initial set of "alts". One note, my warrior is a silver account, with a little over 4K AA's, that were auto granted when it was converted to Heroic, so my AA pool is limited. :(
I broke down how I approached an encounter with an NPC's to three basic types, yard trash, place holder, and named. I then created on my warrior 3 seperate macro's (social) The first one is designed to get agro on the tank as quick as possiable that is triggered every time I engage all melees and pets. The second macro is used for encounters that take a little bit longer to chew through, like place holders for named mobs, they tend to be a bit harder than the trash mobs surrending it. My last macro is for the named, haven't been able to test this one yet, so no clue if it actually works yet. :p The last two I trigger as needed from the warriors screen.

War-Combat Macros.jpg
War-Combat Macros.jpg (205.36 KiB) Viewed 11432 times


All I did was group discs and AA's that had cool downs roughtly the same. So the first one has 30 second or less cool downs. The second one has all around 15 min cool downs, and the last one for named all have 30 min cool down.

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