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Assigning CPU cores to game instances

Moderator: MiRai

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thefrobel

Posts: 4

Joined: Sat Aug 11, 2012 8:33 am

Post Wed Nov 12, 2014 1:12 pm

Assigning CPU cores to game instances

Hi, sorry if this is in the wrong section. I didn't see one for CPU related stuff.

I'm just setting up Isboxer again for the new WOD release to level the same class toon on each of my accounts.
When selecting CPU usage, is there a way to dedicate multiple cores to each game instance?

System Specs:
AM FX-8350 8 Core 4ghz
8g DD3 1600
wow installed on SSD
GPU1 Radeon R9 200 (primary Monitor)
GPU2 Radeon HD 7770 (secondary Monitor)


Currently, my settings are:

MAX FPS foreground 100
MAX FPS background 100

Hyperthreading False
Masterslot Slot 1
Masterslot CPU 1

Round Robin CPU usage.

Is there a way to set a certain # of CPU cores to each slot? like 3-4 (not sure if I need to leave cores open for the computer if X are dedicated to the game).
I'm only ever planning on running 2 accounts at a time

Your input on the best setup would be greatly appreciated!

Thanks!
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MiRai

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Vibrant Videographer

Posts: 3010

Joined: Fri Nov 20, 2009 3:30 pm

Post Wed Nov 12, 2014 2:21 pm

Re: Assigning CPU cores to game instances

thefrobel wrote:When selecting CPU usage, is there a way to dedicate multiple cores to each game instance?

Not via the Wizard, no; but you can just go into each Slot of your Character Set and adjust the CPU affinity via the Performance tab.

thefrobel wrote:Currently, my settings are:

MAX FPS foreground 100
MAX FPS background 100

Why are your fore/background frame rates set so high? Setting it to "100" doesn't make any sense because:

1) It's unlikely that you own a 100Hz display
2) You're wasting 40 FPS per game client if your display is only 60Hz
3) You're losing out on 20 FPS if your display is 120Hz (or 44 FPS if you have a 144Hz display)

I'll assume you have a 60 Hz display like most people do, and if your frame rate is set higher than the refresh rate of your monitor you're just wasting CPU/GPU cycles to calculate for frames that aren't even being seen.

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