Thu May 29, 2014 1:07 am by firescue17
That's a good point. Yes, you could turn the menu off, but as you mentioned you'd have no way to turn it back on. It's the same principle as putting a Key Map Toggle Hotkey inside the Key Map you're turning off. Once it's off, you're stuck.
What I was referring to (although it was seriously lacking in detail) was using a Hotkey and Mapped Key external to the Menu(s) to turn them off.
As an example, I have two main Menus up at all times. An 18 button G15 Menu and a 73 button HUD.
I have the M1, M2, and M3 keys on my G15 keyboard as straight Hotkeys / Mapped Keys to manipulate the G15 Menu.
Hotkey M1 loads one version of the 18 key Menu.
Hotkey M2 loads an alternate version of the 18 key Menu.
Hotkey M3 kills everything via the "Remove all Menus Action."
If I want to take a screenshot, I hit M3 to clear all my various menus regardless of whatever virtualized state they're in due to other Actions, pulled Menu buttons, Action Timer Groups turning things on and off at various times, etc, etc. I have a lotta shit built into my ISBoxer Menu UI. M3 kills them all.
I then use M1 or M2 to reset all the Menu states and turn them back on when done with the screenshot.