Wed May 15, 2013 12:19 pm by Norrin
I was going to write up another complete tutorial on getting Follow/Assist working but that guide is already 3+ pages and its half done.
So I figured I would give the abridged version here.
Here are the very high level steps involved:
1. Create a NW keybinds file that has the in game keybinds for Follow, Assist, Target, and Hard Target Lock.
2. Load keybinds in game.
3. Setup ISBoxer.
1. Create the Key binds file.
I assume you know how to have the game create a bind.txt file you (you can name it what you like, I named mine binds.txt).
Here is what is in mine:
Button4 "+tacticalSpecial"
F12 "setFollow 0"
F11 "setFollow 1"
F10 "Assist"
F8 "hardtargetlock 0"
F9 "hardtargetlock 1"
F6 "team IsBoxer is awesome"
F5 "hardtargetlock 1 $$ target {Slot5}"
F4 "hardtargetlock 1 $$ target {Slot4}"
F3 "hardtargetlock 1 $$ target {Slot3}"
F2 "hardtargetlock 1 $$ target {Slot2}"
F1 "hardtargetlock 1 $$ target {Slot1}"
Make sure to change the {Slot#} to be your actual character names in game.
Example:
F1 "hardtargetlock 1 $$ target Bruce Wayne"
2. Load the bindings.
in chat use the command /bind_load_file {filename}.
3. IsBoxer Configuration
I attached my profile so you can see exactly what I did.
Here are the brief steps to get this setup.
A. Configure the Variable Keystrokes. You will need to update the Target Slot 1 - Target Slot 5 keys (or however you actually need).
You will also need to update those keys in the actual Character Variable Keystrokes as well. I found that if you do not update the actual characters the targeting will not work for some reason. Bug maybe.
Also update the Follow Target and Assist Target to be what you used in the binds.txt. In the example it was F10 for Assist and F11 for Follow.
B. Create two new mapped keys - NWCombat and NWNonCombat (The properties should look just like the others look at Non-Combat for an example).
C. In the NWCombat Mapped Keys use the New Mapped Key wizard to add keys for Mouse1, Mouse2, q, e, r, 1, 2. You could also add the other number keys used too.
Use the Assist and Broadcast type.
D. For the Mouse1 and Mouse2 keys just created, in the advanced section check the box to make them disabled when loaded. We will have a key to toggle them on.
E. For the other keys for the actual Hotkey used add a CTRL to it. So for Q it should be CTRL+Q now. This is my setup for Dualboxing. I don't have a simple
way for more than 2.
F. In the NWNonCombat create three new keys Follow, Assist, and Toggle Combat. You don't really need follow but I kept it separate in case I wanted to add something later. Make sure that the Hold Any Keystroke is set to off and the Execute a Step is set to release.
G. In the Follow add a step: Give it a Hotkey, I used ~
Key Map Actions -> New Do Mapped Key Action
Target - Window:Current (self)
Key Map - Non-Combat
Mapped Key - Follow Me
H. In the Assist add a Step:
Action 1: Add a new key map action (like the Follow) that calls the Non-Combat - Assist Me Key.
Action 2: Add a Keystroke action that sends F9 (or the HardTargetLock 1 from the binds.txt) to Windows: All w/o Current. (this step is what enabled assist to work in NW).
I. In the ToggleCombat Key add a some steps: Give it a hotkey I used Num-
Step 1: (Will toggle the Mouse Key maps on)
Action 1: Add a Key Map Action -Add Mapped Key State Action.
Target: Windows: All w/Current
Key Map: NWCombat
Mapped Key: Assist+Mouse1 and set it to ON
Action 2: Do the same action for Assist+Mouse2 key
Action 3: Add a New Menu Action - New Menu Button Action (This will toggle the new button we have not yet created that indicated if combat mouse is on or not)
Target: Windows: All w/Current
Menu Button to Change:
Button 3 in Button Set Toggles. Click on the Arrow thing it will open a dialog. Select Button Set: Toggles and set button to 3.
Check the Images box and select Repeater On for Background, and repeater pressed for Background pressed.
Step 2: (Will toggle the Mouse Key maps off)
Action 1 and 2: do the reverse of Actions 1 and 2 in step 1. That is turn the Mapped Key to off.
Action 3. Same as the Action 3 in step on only this time set the Background image to Repeater off, and background pressed to repeater pressed.
Hopefully that covered everything. Look at my config for an example.
You should notice that the default Repeater (Mouse and Key) now has 3 of them. The third one is for toggling the Combat mouse on and off. You will want to keep those off while not in combat as it really screws up clicking around with it on. Also not that once it is toggled on you have to use the hot key to turn it off. One the issues with using the mouse hot key is it for reason makes it so you cant click on any ISBoxer ui item.
[Edit] Fixed the error in the ToggleCombat mapped key.[/edit]
Last edited by
Norrin on Wed May 15, 2013 6:47 pm, edited 1 time in total.