Titan, impossible with mixed team
Posted: Mon Sep 09, 2013 9:46 pm
Just tried him 16 times in a row, i eventually got him to 40% but then he starts adding more and more onto his encounter by freezing someone in stone while his "Heart" is exposed. His "Heart" is a dps check that, if not destroyed in time, oneshots the whole group.
Multiboxing Paladin - BLM - BLM - WHM means I cannot get past the heart stage due to how much healing is involved in this encounter. WHM eventually goes OOM if I heal like a madman, and they have no form of mana replenishment, and CureII is the most worthless MP inefficient spell ever, yet if you don't use CureII the dps quickly outruns your tank's HP (Paladin).
So, the entire fight you have to keep group's HP up (which i was using physick/cure to heal themselves for MP conservation) all the while the tank is being smashed in his face.
Eventually, around 75% hp, he'll start doing wind-up column attacks. As a multiboxer you HAVE to group everyone into one tight pack that is NOT the tank so you can move everyone regardless of whom he targets. The problem here is lag, and timing. You literally have to be "in the zone" to not get hit by this, again, it is a oneshot that pushes you off the platform you fight on into lava = death.
Next, he starts doing massive "leaps" that hit the whole platform based on how close to the epicenter you are, yet it has a small knockback effect so going too close to the edge == falling off and death ensues.
Finally, in the last bits of your fight, he'll randomly encase someone in stone so they cannot attack/do anything. This is a problem if DPS gets encased as then dps is halved and you cannot break his "Heart", which is open at this point, oneshots everyone.
That same stone-setting part of the encounter, as said above, opens his chest to reveal his "Heart". This is similar to Ifrit's spikey-ground-thing that if not destroyed in roughly 60seconds he'll wipe the encounter with a oneshot explosion. This coupled with needing to heal with the BLM's at the same time that he's setting up stone emplacements, while avoiding his pillar-oneshot-knockback, means you're going to wipe almost every time at 40%.
Here i thought Brayflox was effing hard for multiboxing, this is essentially impossible unless you're using Summoners whom can always stay mobile and heal themselves while your tank pets take the brunt of the damage. I imagine this is only multibox-able with Summoners.
IF anyone can figure out a decent strat please let me know, i've tried everything but it all comes down to luck and dps it seems, and for some reason BLM's aren't doing the dps they should be.
-Mojo
Multiboxing Paladin - BLM - BLM - WHM means I cannot get past the heart stage due to how much healing is involved in this encounter. WHM eventually goes OOM if I heal like a madman, and they have no form of mana replenishment, and CureII is the most worthless MP inefficient spell ever, yet if you don't use CureII the dps quickly outruns your tank's HP (Paladin).
So, the entire fight you have to keep group's HP up (which i was using physick/cure to heal themselves for MP conservation) all the while the tank is being smashed in his face.
Eventually, around 75% hp, he'll start doing wind-up column attacks. As a multiboxer you HAVE to group everyone into one tight pack that is NOT the tank so you can move everyone regardless of whom he targets. The problem here is lag, and timing. You literally have to be "in the zone" to not get hit by this, again, it is a oneshot that pushes you off the platform you fight on into lava = death.
Next, he starts doing massive "leaps" that hit the whole platform based on how close to the epicenter you are, yet it has a small knockback effect so going too close to the edge == falling off and death ensues.
Finally, in the last bits of your fight, he'll randomly encase someone in stone so they cannot attack/do anything. This is a problem if DPS gets encased as then dps is halved and you cannot break his "Heart", which is open at this point, oneshots everyone.
That same stone-setting part of the encounter, as said above, opens his chest to reveal his "Heart". This is similar to Ifrit's spikey-ground-thing that if not destroyed in roughly 60seconds he'll wipe the encounter with a oneshot explosion. This coupled with needing to heal with the BLM's at the same time that he's setting up stone emplacements, while avoiding his pillar-oneshot-knockback, means you're going to wipe almost every time at 40%.
Here i thought Brayflox was effing hard for multiboxing, this is essentially impossible unless you're using Summoners whom can always stay mobile and heal themselves while your tank pets take the brunt of the damage. I imagine this is only multibox-able with Summoners.
IF anyone can figure out a decent strat please let me know, i've tried everything but it all comes down to luck and dps it seems, and for some reason BLM's aren't doing the dps they should be.
-Mojo