FAQ  •  Register  •  Login

input on what 4 toons to use

Moderator: MiRai

<<

watershipper

Posts: 27

Joined: Sat Apr 21, 2012 10:10 am

Post Wed Apr 25, 2012 3:57 pm

Re: input on what 4 toons to use

Mahther wrote:Oops, I forgot to link the build. http://us.battle.net/d3/en/calculator/d ... Ych!bbcaaY

the +40% crit chance is the big deal right? i realy doubt that things like caltrops, wiz bubbles, monk mantras of the same type, barb warcrys of the same type, witchdoctor big bad voodoo, etc, will stack x4 like that
<<

eq2ourbust

Posts: 16

Joined: Wed Apr 18, 2012 6:59 pm

Post Wed Apr 25, 2012 6:45 pm

Re: input on what 4 toons to use

i havnt looked at any of the runes but i would think those things have a duration? if they do then u would just use one then wait for it to expire then use another but also depends on cool down and such i havent done much research on the game as i think the beta was a joke its was a demo not really a beta so i lost intrest so just waitinf for full release
<<

Mahther

Posts: 174

Joined: Thu Jan 19, 2012 5:24 am

Post Wed Apr 25, 2012 9:31 pm

Re: input on what 4 toons to use

watershipper wrote:
Mahther wrote:Oops, I forgot to link the build. http://us.battle.net/d3/en/calculator/d ... Ych!bbcaaY

the +40% crit chance is the big deal right? i realy doubt that things like caltrops, wiz bubbles, monk mantras of the same type, barb warcrys of the same type, witchdoctor big bad voodoo, etc, will stack x4 like that


I don't think that the +10% crit chance applies to anyone but the character that laid the trap. In theory, overall and under perfect conditions I'll have +85% to rocket damage, +35% to all other damage, and +10% crit chance, with pretty good mobility. I don't think it's a big deal really, just a build I'm looking forward to using.
<<

Yelgis

Posts: 72

Joined: Thu Apr 05, 2012 2:33 pm

Post Thu Apr 26, 2012 12:07 am

Re: input on what 4 toons to use

I'll be spamming stun grenades like a fool and finishing big baddies with Chemical Burn (possibly Grievous Wounds if I get enough+crit gear).
<<

eq2ourbust

Posts: 16

Joined: Wed Apr 18, 2012 6:59 pm

Post Thu Apr 26, 2012 12:29 pm

Re: input on what 4 toons to use

so how would i go aboout unlocking hardcore mode? and do u guys think alot of people will be spending alot of money on gear and toons for that mode?
<<

Mahther

Posts: 174

Joined: Thu Jan 19, 2012 5:24 am

Post Thu Apr 26, 2012 3:18 pm

Re: input on what 4 toons to use

As of now, there is no RMAH for hardcore. You unlock it after you get a character to level 10.
<<

eq2ourbust

Posts: 16

Joined: Wed Apr 18, 2012 6:59 pm

Post Thu Apr 26, 2012 6:07 pm

Re: input on what 4 toons to use

oh ya forgot about that what do u guys think about 8 boxing on 2 pcs linked to innerspace u think since the dungeons are random u would have issues fighting stuff? also of course it would be 2 seprate games
<<

Yelgis

Posts: 72

Joined: Thu Apr 05, 2012 2:33 pm

Post Thu Apr 26, 2012 7:54 pm

Re: input on what 4 toons to use

You would be a mutli-boxing master if you could pull that off.

Some areas are close enough that you could navigate them fairly the same, but the more random areas like Cathedral would trip you up. Not to mention monsters would be spawned differently no matter what.
<<

Ualaa

Grandmaster Guidesmith

Posts: 714

Joined: Wed Nov 18, 2009 8:36 pm

Post Fri Apr 27, 2012 12:17 am

Re: input on what 4 toons to use

How many players can be in the same game?
Could you have all eight in one multi-player game?
Streaming in 720p HD: www.twitch.tv/ualaa
<<

Mahther

Posts: 174

Joined: Thu Jan 19, 2012 5:24 am

Post Fri Apr 27, 2012 12:25 am

Re: input on what 4 toons to use

Only 4 players can be in the same game.
Previous

Return to Diablo Series Diablo 3, Diablo Immortal, Diablo II Resurrected

Who is online

Users browsing this forum: No registered users and 3 guests