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4x minimap on 1 window tutorial request

Moderator: MiRai

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Maverick

Posts: 26

Joined: Mon Oct 27, 2014 7:17 pm

Post Sat Nov 08, 2014 12:00 pm

Re: 4x minimap on 1 window tutorial request

so you have 3-4 game clients full sized laying behind the main client and you just swap to them to check their inventories etc? Instead of the usual one big main client with 3 other ones right underneath? You don't find that to be more work?
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MiRai

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Joined: Fri Nov 20, 2009 3:30 pm

Post Sat Nov 08, 2014 12:16 pm

Re: 4x minimap on 1 window tutorial request

Maverick wrote:so you have 3-4 game clients full sized laying behind the main client and you just swap to them to check their inventories etc? Instead of the usual one big main client with 3 other ones right underneath? You don't find that to be more work?

I was also watching the non-focused clients via VFX in another dxNothing window on another monitor.
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Maverick

Posts: 26

Joined: Mon Oct 27, 2014 7:17 pm

Post Sun Nov 09, 2014 2:22 am

Re: 4x minimap on 1 window tutorial request

So you have 2 monitors? 1 with 4 game clients stacked the other with VFX feeds of each char's screen in a 4 square? How does it feel in game? Are you looking at both monitors a lot and/or switching chars a lot to salvage items/id legendaries etc? Just looking for the best setup.
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MiRai

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Post Sun Nov 09, 2014 3:04 pm

Re: 4x minimap on 1 window tutorial request

Maverick wrote:So you have 2 monitors? 1 with 4 game clients stacked the other with VFX feeds of each char's screen in a 4 square? How does it feel in game? Are you looking at both monitors a lot and/or switching chars a lot to salvage items/id legendaries etc? Just looking for the best setup.

It's going to take trial and error before you find the "best" setup for you. I had to set mine up that way in order to see what was happening on my slaves' windows, and while this was 6+ months ago, I remember it feeling just fine.
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Maverick

Posts: 26

Joined: Mon Oct 27, 2014 7:17 pm

Post Sun Nov 16, 2014 7:20 pm

Re: 4x minimap on 1 window tutorial request

Thanks for the replies. I've been using the minimap setup and want to switch over to the style you are using, with the 2nd dxnothing window taking up entire second monitor and feeding video from the full screen home regions that are behind my main client(on 1st monitor). However, I'm running into an issue doing this. When I create the 2nd fullscreen dxnothing window and open it with the game clients, my cursor doesn't allow me to turn the broadcasting on/off. Well it does, but only on one client, the rest remain on. Also my broadcasting hotkey doesn't work. On top of that, wherever I click on my game clients, it seemingly brings me to another game client. Only thing I changed was added another slot(for the 2nd dxnothing window) and put it in its own swap group. Right now I have 3 swap groups. One for the 3-4 clients, one for the first dxnothing window, and one for the second. I think that's what I'm supposed to do?

Also, is there a way to turn off broadcasting by default when you turn on a character set? Closest I've found was Key Maps> repeater action> advanced- something labeled "This Mapped Key should start Off(disabled) when the Key Map is turned ON", and that didn't work.
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