Main window locks/stops rendering
4 Box, Dual Monitor, Single Nvidia 680 GPU, D3 Windowed Fullscreen
Monitor 1 - Main window
Monitor 2 - Alt windows
Having a problem with my main window/slot1 locking up/stops rendering. When I swap to a different window a hole is left where the main/slot1 window should have gone. All the while the locked up window still accepts input because I can still play on a alt window switched to main and the character on the locked up main/slot1 still moves and updates on the alt windows. Also if I use prev/next or assigned hotkey for main window/slot1 the screen updates with a snapshot of what the window should look like atm but doesnt render further. Hope this makes sense and any help would be greatly appreciated.
Monitor 1 - Main window
Monitor 2 - Alt windows
Having a problem with my main window/slot1 locking up/stops rendering. When I swap to a different window a hole is left where the main/slot1 window should have gone. All the while the locked up window still accepts input because I can still play on a alt window switched to main and the character on the locked up main/slot1 still moves and updates on the alt windows. Also if I use prev/next or assigned hotkey for main window/slot1 the screen updates with a snapshot of what the window should look like atm but doesnt render further. Hope this makes sense and any help would be greatly appreciated.