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WoW Classic: Game Helper Macro Error

Moderator: MiRai

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TonyO

Posts: 60

Joined: Mon Jun 13, 2011 6:37 pm

Post Wed Sep 25, 2019 6:41 am

WoW Classic: Game Helper Macro Error

My Classic game helper macros work fine, except for something like this: "/script CastSpellByName("Lightning Shield");"
CastSpellByName() is protected, so WoW Classic client throws a warning when this is executed ("A macro script has been blocked from an action only available to the Blizzard UI.").

What should I check? Or, should I even be able to execute protected functions from ISBoxer in classic?
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MiRai

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Joined: Fri Nov 20, 2009 3:30 pm

Post Wed Sep 25, 2019 9:48 am

Re: WoW Classic: Game Helper Macro Error

Macros, like the above, that worked on patch 1.12 fifteen years ago, do not work in Classic.
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TonyO

Posts: 60

Joined: Mon Jun 13, 2011 6:37 pm

Post Thu Sep 26, 2019 12:25 am

Re: WoW Classic: Game Helper Macro Error

It's true. I still write my alogrithm on a rock tablet before I start scripting.
How would you translate this ancient scripture from vanilla:
Code:
local bBuffed = false;
for i=1,40 do
  local name, icon, _, _, _, _ = UnitBuff("player",i)
  if name=="Lightning Shield" then
    bBuffed = true;
  end
end
if not bBuffed then
  CastSpellByName('player', "Lightning Shield");
end
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MiRai

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Post Thu Sep 26, 2019 8:19 am

Re: WoW Classic: Game Helper Macro Error

I honestly couldn't tell you, but making a macro in both Retail and Classic are the same:

https://wow.gamepedia.com/Making_a_macro
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TonyO

Posts: 60

Joined: Mon Jun 13, 2011 6:37 pm

Post Thu Sep 26, 2019 12:48 pm

Re: WoW Classic: Game Helper Macro Error

Thanks, that will help when I do macros.
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TonyO

Posts: 60

Joined: Mon Jun 13, 2011 6:37 pm

Post Fri Oct 04, 2019 5:58 am

Re: WoW Classic: Game Helper Macro Error

I figured out how to do the above with 2 Game Helper macros.
The first WoW macro is assigned a button named LSBuff:
Code:
/cast Lightning Shield


The second WoW macro (LSCheck) checks for Lightning Shield on the player, and disables LSBuff if it's up:
Code:
/run LSBuff:SetEnabled(true);for iI=1,40 do local sN,_,_,_,_,_ = UnitBuff('player',iI); if string.sub(sN,1,16)=='Lightning Shield' then LSBuff:SetEnabled(false);end end


So one of my hotkey keeps Lightning Shield up at all times without excessive casting.
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Wizeowel

Posts: 66

Joined: Mon Dec 10, 2018 11:13 am

Post Mon Oct 07, 2019 4:15 am

Re: WoW Classic: Game Helper Macro Error

That is a pretty clever loophole. Does it work in combat? Or only good for out-of-combat things like buffs?
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TonyO

Posts: 60

Joined: Mon Jun 13, 2011 6:37 pm

Post Mon Oct 07, 2019 10:08 am

Re: WoW Classic: Game Helper Macro Error

It works all the time so far, 2 days. I made a mapped key with both macros in a single step, LSCheck first.
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Wizeowel

Posts: 66

Joined: Mon Dec 10, 2018 11:13 am

Post Tue Oct 08, 2019 4:10 am

Re: WoW Classic: Game Helper Macro Error

Awesome, great for thorns and pally buffs and such.
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TonyO

Posts: 60

Joined: Mon Jun 13, 2011 6:37 pm

Post Tue Oct 29, 2019 6:16 am

Re: WoW Classic: Game Helper Macro Error

Wizeowel wrote:That is a pretty clever loophole. Does it work in combat? Or only good for out-of-combat things like buffs?

In combat mode, Button:SetEnabled() is now protected. My interface becomes tainted even if "ISBoxer" addon created the button, and ISBoxer is clicking.
Your first thought was correct, or it is now. This no longer works for me in combat, and it shouldn't.
Last edited by TonyO on Sat Nov 02, 2019 1:23 pm, edited 1 time in total.
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