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Boxing-Team across different servers....

Moderator: MiRai

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Gunny

Posts: 10

Joined: Sat May 11, 2013 1:32 pm

Post Fri Oct 25, 2013 5:10 am

Boxing-Team across different servers....

Hi !

I have a question about teams with chars from different servers. I have a team with 4 DKs, all on the same PvE-Server. I left the 5 place open because i already had a DK with lvl 81 but an ANOTHER server. Soon the Team will be on his lvl so i already tried to build a team with all 5 DKs. Everything runs as usual, BUT they do not "follow" the toon from the other server. He DOES follow everyone else from the team. What is the Prob and how can i solve that ?

EDIT: AND he does not take same flight AND same Quests :-(

(sorry for my bad english, im german :-))
Last edited by Gunny on Fri Oct 25, 2013 5:40 am, edited 1 time in total.
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MiRai

User avatar

Vibrant Videographer

Posts: 3010

Joined: Fri Nov 20, 2009 3:30 pm

Post Fri Oct 25, 2013 5:15 am

Re: Boxing-Team across different servers....

You would have to change the 'actual name' under each Character in ISBoxer to show name-realmname (omit any spaces if your realm has them). However, I don't know how (or if) this affects the rest of your team because I've never done it myself (but others have).
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Gunny

Posts: 10

Joined: Sat May 11, 2013 1:32 pm

Post Fri Oct 25, 2013 6:48 am

Re: Boxing-Team across different servers....

Ok, follow now works. I changed the name of the toon from the ohter server in "Characters" to "name-server". When i log in there comes a window from ISBoxer that says "Character in wrong window?......." but i can live with that.

Quest-accepting and flight-pathing still doesnt work :-(. Can i fix that somehow in jamba ?
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Ualaa

Grandmaster Guidesmith

Posts: 714

Joined: Wed Nov 18, 2009 8:36 pm

Post Fri Oct 25, 2013 4:02 pm

Re: Boxing-Team across different servers....

Possibly... not sure though.

You could use 'Mouse Broadcasting' for flight paths and quest acceptance.
Jamba doesn't have the team select the same quest option, if teams/characters are out of sync; it has everyone pick the same option number (first quest, second option, third dialogue option, or whatever).
Mouse Broadcasting would also pick the same option number (first, second, etc), so would be no more (but no less) accurate than just using Jamba.
Flightpaths would be accurate, assuming everyone has the same flights known and your windows are all lined up.
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