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Rebinding Some IsBoxer Keys and other things.

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WaitWhat

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Post Mon Feb 18, 2013 1:56 am

Rebinding Some IsBoxer Keys and other things.

I couldn't find anything in the Wiki or start guide on this so if I missed please point me in the right direction or explain how it can be done.
Thanks in advance.


On my mouse I have extra buttons that I'd like to Rebind to Mouse 4 and Mouse 5 to toggle Auto Follow (Alt+F) and Mouse Broadcasting(Shift+Alt+r).


It would be easier for me personally due to am still new and having a lot of issues still.

Issues am Currently having.

Making everyone jump at the same time without having to use the ISBoxer Keybinding.
Making all Slaves Select the same reward as the master.
Making Slaves Interact with the same Object/NPC without having to Switch Windows constantly.
Making a new Button for insta-swapping between Master and Slave windows (Alt+mouse1)



Any and all help is welcomed, I'm still learning a lot and I tend to get lost in the guides fairly easily due to feeling overwhelmed by all the other topics that I need to go over for the program.
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Alge

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Post Mon Feb 18, 2013 4:17 am

Re: Rebinding Some IsBoxer Keys and other things.

What mouse do you have? What buttons on it do you want to change?
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WaitWhat

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Post Mon Feb 18, 2013 5:32 am

Re: Rebinding Some IsBoxer Keys and other things.

Alge wrote:What mouse do you have? What buttons on it do you want to change?

Logitech M510

The two side buttons it has near the thumb for right handers.
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lax

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Post Mon Feb 18, 2013 7:44 am

Re: Rebinding Some IsBoxer Keys and other things.

WaitWhat wrote:
Alge wrote:What mouse do you have? What buttons on it do you want to change?

Logitech M510

The two side buttons it has near the thumb for right handers.

Use the Mapped Key Wizard in ISBoxer and select "Alternate Hotkey" and set alternate hotkeys for "FTL Follow Me" in the General key map, and "Activate Repeat" in the Control key map...

Alternatively, if you're wanting to do this with your mouse's software (not recommended as customizing these buttons will have an effect at times other than multiboxing), then you will need to run SetPoint as Administrator. Note that there might be more than one SetPoint process running on your PC, so it's possible to run one of them as Administrator and still not work right ;)

Making everyone jump at the same time without having to use the ISBoxer Keybinding.

How else do you plan on making them jump? You can change the ISBoxer key binding to whatever button you want, but unless you're turning on Broadcasting mode you're not going to get them to jump without a key binding....

Making all Slaves Select the same reward as the master.

Either A) install the Jamba Addon for WoW, or B) use Broadcasting Mode. I prefer to always use broadcasting to select rewards, because my teams are not all the same class/spec and therefore I may need a different reward on some guys. If they're all the same though, the Jamba Addon is easiest.

Making Slaves Interact with the same Object/NPC without having to Switch Windows constantly.

For NPCs: http://isboxer.com/wiki/WoW:Interact_with_Target

For world objects that you need to right click on (herbs, ore, quest items in the ground, chests, you know the stuff -- anything you can't actually TARGET), there's no real cheap tricks you will just have to get used to switching windows for those. You CAN run up alongside an object/NPC and click it with broadcasting if the views are close enough, but the game is going to be oriented differently in each window just from your guys being in a slightly different spot and/or facing a slightly different way, and this is not going to be fully reliable.

Making a new Button for insta-swapping between Master and Slave windows (Alt+mouse1)

Some people run into problems setting mouse buttons for window swapping, because clicking in a window is usually used to focus the window. With that said, this is deailed under Common modifications: Rotate windows
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WaitWhat

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Post Mon Feb 18, 2013 9:15 pm

Re: Rebinding Some IsBoxer Keys and other things.

lax wrote:
WaitWhat wrote:
Making everyone jump at the same time without having to use the ISBoxer Keybinding.

How else do you plan on making them jump? You can change the ISBoxer key binding to whatever button you want, but unless you're turning on Broadcasting mode you're not going to get them to jump without a key binding....

Umm... the spacebar what else?
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Alge

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Post Mon Feb 18, 2013 10:33 pm

Re: Rebinding Some IsBoxer Keys and other things.

So you want to press Space and make everyone jump? Then just use the Mapped Key Wizard to make a Straight Key Broadcast Mapped Key in the General Key Map.
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WaitWhat

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Post Tue Feb 19, 2013 3:52 am

Re: Rebinding Some IsBoxer Keys and other things.

Alge wrote:So you want to press Space and make everyone jump? Then just use the Mapped Key Wizard to make a Straight Key Broadcast Mapped Key in the General Key Map.

Thanks.


Still trying to set up the other stuff (Interacting and such)
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Zharoc

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Post Tue Feb 19, 2013 11:28 am

Re: Rebinding Some IsBoxer Keys and other things.

WaitWhat wrote:
Alge wrote:So you want to press Space and make everyone jump? Then just use the Mapped Key Wizard to make a Straight Key Broadcast Mapped Key in the General Key Map.

Thanks.


Still trying to set up the other stuff (Interacting and such)


2 keys that I used infrequently in wow were "x" and "z" . I set X in game to "interact with target". Then in isboxer I bound my Mouse5 button to broadcast X to all.
This helps a lot in picking up quests , going to repair, or picking up multiple quest items for each toon off dead mobs. etc. For example all my toons will interact for repair and I use mouse broadcasting to repair all at the same time.
Other advantages are picking up loot and skinning. My main isn't a tailor or skinner but on a dead mob if I interact with it , it can be skinned by my alt toon or if it has additional cloth dropped my
tailor will pick it up.
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WaitWhat

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Post Sun Feb 24, 2013 2:40 am

Re: Rebinding Some IsBoxer Keys and other things.

Got everything done, thanks for the help everyone. Now onto a new issue.


Ok trying to make a macro for my characters now, it's for hunters and what am trying to do is make a macro that will fire whenever the said dot on a enemy isnt up.

I.e.
Master Hunter uses Silencing Shot
Slaves wont use Silencing shot via macro if Silencing shot is already applied to the target. So I can keep a long 3 way long silence up instead of three stacked at once.


Is this possible and if so can someone show me how to make the macro please.


Thanks.
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Alge

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Post Sun Feb 24, 2013 3:36 am

Re: Rebinding Some IsBoxer Keys and other things.

WaitWhat wrote:Master Hunter uses Silencing Shot
Slaves wont use Silencing shot via macro if Silencing shot is already applied to the target. So I can keep a long 3 way long silence up instead of three stacked at once.

There is no way to detect whether a particular buff or debuff is on a particular mob using ISBoxer. There is no way to detect that in a macro either. You could detect it with an addon but you can't then change the function of an in-game button during combat. So, this can't be done as you describe it.

What you can do is make a multi-step Mapped Key:

Step 1: Silencing Shot -> Character Slot 1 (do not advance to the next step for x seconds, where x is the duration of silencing shot)
Step 2: Silencing Shot -> Character Slot 2 (do not advance to the next step for x seconds, where x is the duration of silencing shot)
Step 3: Silencing Shot -> Character Slot 3 (do not advance to the next step for x seconds, where x is the duration of silencing shot)
Step 4: Silencing Shot -> Character Slot 4 (do not advance to the next step for x seconds, where x is the duration of silencing shot)
Step 5: Silencing Shot -> Character Slot 5 (do not advance to the next step for x seconds, where x is the duration of silencing shot)

In fact that may even work as a plain round-robin Mapped Key with "do not advance" set.

Of course the problem here is that if the silencing shot misses or is resisted there is no simple way to move to the next step immediately. You could make another Mapped Key triggered on a different Hotkey with a Mapped Key Step Action to move the original Mapped key to the next Step, but you are getting pretty complicated at that point.
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