Polymorph setup: Raid markers and FTL assist Round-Robin
Dear ISBoxer community
First time boxer - trying out a character set of 5 mages in WoW Classic.
I saw MiRai's Healing and CC crashcourse video, and got that working with RR-polymorph.
Altho it works great, I'm in need of something else.
I've been trying to make a setup that would mark targets of the active(current) window with raid markers and have others in the Action Group each select a target as the markers are set up.
I have 5 mages, so I need a total of 6 raid markers macros or more:
Beyond that I have an Action Target Group named "Polymorph", that all my mages are members of.
I've mapped "Num1" as a Round-Robin key with 6 steps; steps 1 through 4 will have "Others in Polymorph" /assist FTL and set up raid marks in order:
Note that steps 5 & 6 will have "Window Current" as Target, since I will be polymorphing Cross manually from the active window:
This all works fine in the first cycle of the mapped key, however the order get's jumbled up through following iterations.
A possible workaround would be to have a 4-step Round-Robin and separate mapped keys for marking Cross and Skull respectively, but it would be more clutter and less efficient I feel.
Is there a possible solution, that would contain all of it within one "function"?
Your efforts are much appreciated, thank you.
First time boxer - trying out a character set of 5 mages in WoW Classic.
I saw MiRai's Healing and CC crashcourse video, and got that working with RR-polymorph.
Altho it works great, I'm in need of something else.
I've been trying to make a setup that would mark targets of the active(current) window with raid markers and have others in the Action Group each select a target as the markers are set up.
I have 5 mages, so I need a total of 6 raid markers macros or more:
Beyond that I have an Action Target Group named "Polymorph", that all my mages are members of.
I've mapped "Num1" as a Round-Robin key with 6 steps; steps 1 through 4 will have "Others in Polymorph" /assist FTL and set up raid marks in order:
Note that steps 5 & 6 will have "Window Current" as Target, since I will be polymorphing Cross manually from the active window:
This all works fine in the first cycle of the mapped key, however the order get's jumbled up through following iterations.
A possible workaround would be to have a 4-step Round-Robin and separate mapped keys for marking Cross and Skull respectively, but it would be more clutter and less efficient I feel.
Is there a possible solution, that would contain all of it within one "function"?
Your efforts are much appreciated, thank you.