How to handle Arcane Missile procs?
Is there a way to make sure all charges are used without incurring a delay if there are few or no charges?
Moderator: MiRai
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bob wrote:The only option you really have would be to setup your mapped key to send the potential maximum number of missile charges, e.g. 3, and then press the hot key 3 times.
League of Extraordinary Multiboxers
Posts: 4653
Joined: Sat Feb 15, 2014 11:14 am
Location: In the dining room, with the lead pipe.
ru2 wrote:I can add more Arcane missile casts but if there are no charges then nothing is being cast for several seconds. If there is no other option then I just have to come up with the best trade-off.
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