Ideas on SM-Halls Mechanics
In the revamp on SM, the new wing (or combined) Scarlet Halls with Houndmaster Braun. Right before you get to him you run into the archer area. Where you can pick up the target and go forward, SLOWLY. I have a 5man team that I had the hardest time with. I got it eventually but was wondering how other people handled this? Now as I am typing I thought that maybe I should have just ran forward, Duh didn't try that....lol. Does that work? I know that I need to work on what to do in these situations with the 5 mans, because the mechanics tend to be harder. Let me know what you guys have done.