Sun Dec 11, 2011 1:00 pm by hephaestus
Khris,
Thanks, I was definitely planning on using Videofx considering Lax's testing suggestions. I think I might have a virtualization solution that could work with click bars, but I will need to actually test it live. If I can get a satisfactorily working version, I will post screen shots and as good of a how to as I can. I just started toying around with virtualization, so it may be a bit rough at first, but that seems like the only way to come up with a relative/contextual target. My goal would be to have two setups, one for small groups and one for PvP. As Lax noted, things get fairly complicated with large groups, but I won't be trying to multibox PvP groups for FTL type activity (I haven't found that it works well and typically feel like I am hurting my team, so unless I can change that I won't try it - not fair to everyone else; though perhaps with two ranged), just be able to clickbox heal my 7 teammates.
Hopefully the updates that Lax alluded to will make virtualization/targeting/healing situations better for non-macro intensive games like TOR and LOTRO, I am quite interested to see what he has in store for us. Unless it will make my efforts totally irrelevant, I will plug on with developing an interim solution. It looks like it is going to require quite a headache of a keymap, but we will see... If only TOR had developed a defensive/offensive targeting system, that would have made the lack of macros a bit more tolerable. I had an absolute blast playing on the beta weekends, and have subscribed with multiple accounts (three between myself and my wife for now), but I am fairly horrified at how bad the UI customization/targeting is in within the game when you consider how long/expensive development was... I know they wanted to get it out with a clean build/launch, but I seriously hope the UI gets some attention and incorporates macros or add ons in the not too distant future (even limited add ons would be fine, I don't need things automated, just some minor conveniences, like mouseover macros and some targeting options).