In Game Resolution is a little off
I fixed this years ago but I'm old and need an assist.
Game is set to windowed mode.
I've applied several suggestions from previous user posts to include the swtor client settings:
[Renderer]
AntiAliasingLevel = 4
AtlasQuality = 0
Buckets = 5
D3DFullScreen = false
DYDDrawDistancePreset = 2
EnableSSAO = true
GraphicsDeviceId = 29471
GraphicsQuality = 5
Height = 1200
MeshLODQuality = 1
NativeHeight = 1200
NativeWidth = 3840
ShadowMapNumCascades = 8
ShadowMapResolution = 2048
SpeedTreeDistanceScale = 1.25
TextureAnisotropy = 16
Width = 3840
EnableDistortion = true
RefreshRate = 60
WindowX = 0
WindowY = 0
CodeVersionChanged = false
LastCodeVersionRun = 2
NewBucket = 5
doShadows = true
InfoGraphicsVendor = AMD_GPU
InfoGraphicsVideoMemoryMB = 8151
MinspecVramCutoffMB = 256
FullScreen = false
Also set the 3DRender to 3840x1200 in the layout wizard.
My Boxer config is generic and basic out of the box. (attached).
The below screen snips say it all. She doesnt like being fat...help her. Image is everything to my girl.
Game is set to windowed mode.
I've applied several suggestions from previous user posts to include the swtor client settings:
[Renderer]
AntiAliasingLevel = 4
AtlasQuality = 0
Buckets = 5
D3DFullScreen = false
DYDDrawDistancePreset = 2
EnableSSAO = true
GraphicsDeviceId = 29471
GraphicsQuality = 5
Height = 1200
MeshLODQuality = 1
NativeHeight = 1200
NativeWidth = 3840
ShadowMapNumCascades = 8
ShadowMapResolution = 2048
SpeedTreeDistanceScale = 1.25
TextureAnisotropy = 16
Width = 3840
EnableDistortion = true
RefreshRate = 60
WindowX = 0
WindowY = 0
CodeVersionChanged = false
LastCodeVersionRun = 2
NewBucket = 5
doShadows = true
InfoGraphicsVendor = AMD_GPU
InfoGraphicsVideoMemoryMB = 8151
MinspecVramCutoffMB = 256
FullScreen = false
Also set the 3DRender to 3840x1200 in the layout wizard.
My Boxer config is generic and basic out of the box. (attached).
The below screen snips say it all. She doesnt like being fat...help her. Image is everything to my girl.