Re: Followed all instructions, but can't get the game to load!
Posted: Wed Sep 28, 2016 5:43 pm
Is Inner Space loading the gameclient.exe directly or is it loading the Star Trek Online.exe. You can check in the game profile, or by looking at the output of the Inner Space console (right click, select console) when you launch.
Clutching at straws now, you could trying unselecting the Inner Space Direct3D options. This should not be necessary at all and will probably cause Inner Space to not work properly so chances are it is the wrong thing to fix your issue; that said it has worked for some people, playing Neverwinter, although it is a but oxymoronic, because it will prevent Inner Space from using DX9 to connect to your game. Right click, select Configuration, then Game Configuration, your game from the drop down, then remove the red dots from the Display Systems options, then Apply.
Beyond that, I am running out of ideas currently. It might be useful to see the actual crash report.
/e Just decided to make some words bigger to highlight that the suggestion is probably not the right one. Consider it a brief flight of fancy that I actually know what I'm doing. It was supposed to be just a test in this single case, but it appears others have read this and determined it to be the thing to change.
/e2 putting in Lax's quote so people don't go down this route expecting it to work.
Clutching at straws now, you could trying unselecting the Inner Space Direct3D options. This should not be necessary at all and will probably cause Inner Space to not work properly so chances are it is the wrong thing to fix your issue; that said it has worked for some people, playing Neverwinter, although it is a but oxymoronic, because it will prevent Inner Space from using DX9 to connect to your game. Right click, select Configuration, then Game Configuration, your game from the drop down, then remove the red dots from the Display Systems options, then Apply.
Beyond that, I am running out of ideas currently. It might be useful to see the actual crash report.
/e Just decided to make some words bigger to highlight that the suggestion is probably not the right one. Consider it a brief flight of fancy that I actually know what I'm doing. It was supposed to be just a test in this single case, but it appears others have read this and determined it to be the thing to change.
Lax wrote:If you have un-checked Direct3D 9 in your STO Game Profile, and the game is actually using Direct3D 9, then you're pretty effectively disabling IS/ISBoxer for STO.
/e2 putting in Lax's quote so people don't go down this route expecting it to work.