AMD CPU balancing issues?
Afaik, from Delta Rising expansion, basically only option for CPU load balancing that worked decently was/is "Select all CPUs with every window"
My wife and I prefer to have full teams on our disposal, so 5 clients was always the goal/norm.
Few months ago when I was setting up the boxing on only AMD CPU we have (my wife's 8370e), after few hours,
I realized that the only way to have 5 clients running ~fairly~ decently was to actually
set 4 cores per processor option in BIOS. (slots per core 5/5/5/5) (cores per slot 4/4/4/4/4) and clock it to 4.2-4.5.
Default full 8 cores (slots per core 5/5/5/5/5/5/5/5) (cores per slot 8/8/8/8/8) always resulted in slide show through ISBoxer/Innerspace;
even when enabling thread option (I think I read somewhere around here that it basically lumps 2 AMD modules together.
After more then a "few" tries I gave up and we just set the number of cores to 4 before a gaming session.
Honestly, for months, I chalked it up to AMD being AMD and having poor per core performance, thinking that added computing power from 4 cores,
actually made the difference, and we avoided more crowded areas and more demanding missions.
That being said I was wrong, and it is (in my opinion) a ISBoxer/Innerspace issue.
Mainly, a month or more ago I was automating some workload from the office through AHK and inspired by ISB,
I botched/made mini repeater for 5 keys on couple of Excell windows.
Anyway, this post is getting too long as it is so to get to the point:
For fun, couple of days ago, we tried that on 8370e PC, and loaded 5 clients, messed around a bit
((no innerspace/or any other boxing software just 5 clients randomly slapped around the display ), (and since she was encoding some family video few hours before, full 8 cores were on))
and everything worked perfectly ( ...for being on 8370e at least), game was much less choppy, etc.
I really do not want to be presumptuous, but can someone take a look at AMD CPU load balancing for STO?
Thanks.