BUG: VFX screen is AWOL... is1, is3 - where is is2?
I run across this quite often where the 'ghost' processes are causing us to start at a "is" screen number higher than 1 or miss an "is" screen at character set launch, particularly with a 5-man team. What this does is breaks our configs and makes us manually close out all of the windows after the missing "is"es and/or start over.
Would it be possible for Innerspace/ISBoxer to do a wipe of the offending processes prior to launching the character set? This way we might get all of our characters with their SLOT matched to the corresponding "is" VFX screen?
Even when I use the "sessions" command, I see 0 processes found before launch, but still encounter the problem.

If not, any ideas on how to fix this (recurring) issue?
Thanks!
