Unable to Initialize (-14)
I've been attempting to get ISBoxer working on a limited network connection, unfortunately without much success when it comes to ISBoxer.
I've been able to launch the game by connecting to an open WiFi, launching the InnerSpace application, and loading the game executable to the login screen. From there I have to disconnect from the WiFi and connect to another network, start up my SSH tunnel service and log in normally and everything works fine. Unfortunately I'm unable to launch the IS application, or once the IS application is loaded launch the clients unless I am on the secondary network.
I'm guessing this is an online licencing check, and if there's nothing that can be done I'd completely understand. But my question is this - is it possible to set the Innerspace executable to use a 'localhost' activation server with a port-activated SSH tunnel to route the traffic through my SSH host to connect into the authentication server?
I've been able to launch the game by connecting to an open WiFi, launching the InnerSpace application, and loading the game executable to the login screen. From there I have to disconnect from the WiFi and connect to another network, start up my SSH tunnel service and log in normally and everything works fine. Unfortunately I'm unable to launch the IS application, or once the IS application is loaded launch the clients unless I am on the secondary network.
I'm guessing this is an online licencing check, and if there's nothing that can be done I'd completely understand. But my question is this - is it possible to set the Innerspace executable to use a 'localhost' activation server with a port-activated SSH tunnel to route the traffic through my SSH host to connect into the authentication server?