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NULL with DX 11

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toptek

Posts: 24

Joined: Fri Nov 27, 2009 8:20 pm

Post Thu Apr 21, 2011 7:38 pm

NULL with DX 11

Not sure if i post this here or I'll get any help with it . here goes and excuse my typing, ive never been to good at typing .

With Dx 11 Enabled it says my Texture Memory Available : NULLMB .
with Dx 9 it reads my Texture Memory Available with np and puts the Number up.

IS there something im doing wrong ? .

My video card is 6870 Ati .

How do i see the available Texture memory with DX 11 enabled .
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Alge

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League of Extraordinary Multiboxers

Posts: 1223

Joined: Wed Jan 26, 2011 2:17 am

Location: Under the milky way tonight

Post Thu Apr 21, 2011 8:22 pm

Re: NULL with DX 11

You aren't doing anything wrong. The interface you are looking at is using a feature of directX 9 that isn't in directX 11 is all. At the moment you can't see the available texture memory with directX 11.
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toptek

Posts: 24

Joined: Fri Nov 27, 2009 8:20 pm

Post Sun Apr 24, 2011 4:30 pm

Re: NULL with DX 11

Cool Thanks :).

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