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IWT in a Macra (Maybe binded on the Razer Naga)

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nekoelschekrat

Posts: 23

Joined: Tue Dec 13, 2011 5:15 am

Post Fri Dec 23, 2011 1:05 am

Re: IWT in a Macra (Maybe binded on the Razer Naga)

Ualaa wrote:http://www.dual-boxing.com/showthread.php?t=37658

Not a whole lot has changed since 4.1, for a DK boxer.
If you end up going Frost, my link has a lot for you.
If you want to go Unholy or Blood, it is an example of another spec that can be adapted for you.

For Frost, at this stage I'd go Mastery > Haste; they were very close to even in 4.1.
Also, Frost spec no longer needs to use Blood Strike, so take that out of the mapped keys.


While Leveling i will take Blood for Random BGs, the Damage is not as high as in Frost but
the Survivabilty is great.
And as Ally i often miss a Healer in the BGs, so this semms imho the best Solution.

As i saw its not that pretty easy to build a light Actionbar for Players that are not firm to the DK.
Puttin in Things link Obliberate,Heartstrike,Deathstrike on the Bar and use it on demand you`re so fast out of Runes ....
So Oblibetrate is out...the Rest i´ll test later.

I didn´t believe it but i´m really a little excited to test my Guys on the Field of Honour. :D
Although its sometimes frustrating to config ISB and especially Jamba....the Fun i lost a while ago ....its back. :mrgreen:
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nekoelschekrat

Posts: 23

Joined: Tue Dec 13, 2011 5:15 am

Post Fri Dec 23, 2011 8:11 am

Re: IWT in a Macra (Maybe binded on the Razer Naga)

So, after configuring all new some Things work, some don`t.
On DPS1 is my Deathgrip for all of my 4 DKs.
Master and Toon 1 (i think it is Toon 1) wok properly.
Toon 2 and 3 don´t use the Button.
But the bigger Problem is with ITW.
I followed the posted Guide and build an Action Group, binded the Keymaps....but they don´t attack except autohit.
Only when i use the dedicated Button for IWT they move to the Target and after that they take the orders and act like they should.
I expected them, for example pressing the key for Icy Touch, to move towrds the target and Cast.
They don´t.

Next Problem is Jamba.
I used /jamba-team master Sackjeseesch all to set the Master for all.
But after a Fight the Master runs to a Toon becaus of loosing follow.
So the Camera also changes sidewards.
I really don´t understand it, it always happens after a while of Playing.
First BG everything in Jamba is fine,second...Horror.

Paste ID 37e541d2e3
Last edited by nekoelschekrat on Fri Dec 23, 2011 10:44 am, edited 1 time in total.
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nekoelschekrat

Posts: 23

Joined: Tue Dec 13, 2011 5:15 am

Post Fri Dec 23, 2011 8:24 am

Re: IWT in a Macra (Maybe binded on the Razer Naga)

Double posted
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Ualaa

Grandmaster Guidesmith

Posts: 714

Joined: Wed Nov 18, 2009 8:36 pm

Post Fri Dec 23, 2011 10:56 pm

Re: IWT in a Macra (Maybe binded on the Razer Naga)

I'd take Strobe follow out of your setup entirely.
Strobe is a pain in the butt, as your toons will frequently mix up who the master/leader is.

You can set IS Boxer to do an FTL Follow Me, along with each switch.
So when you change from one master to another, the slaves automatically begin to follow the new master.
You can also just to the JambaMaster on a switch without the initiation of follow, if you like to manually control that.





The warcraft actions like Icy Touch or Obliterate are dependent upon being in melee range for them.
Or whatever the range is for the spell.

That is not IS Boxer's fault, but the design of the game.

The Interact With Target (if Click to Move is enabled), only has the toon act like you had right-clicked on the target.
That moves your toon to the target, and takes the default right-click action.
For friendlies, it opens the Flight Menu, Buy/Sell window, Quest window, etc.
For hostiles, it starts your attack action on the character.
The movement is only towards where the NPC (or hostile player) was, when you clicked the hotkey.

IWT (or right-clicking on a hostile NPC) doesn't do any of your attacks.

Ideally, you would move (or IWT, to move towards) the target.
And once you got there, did your moves.
And then did another IWT, if necessary, to readjust your position if additional movement was/is required.

You can build your IWT into your DPS keys.
At least those that require you to be within a certain range.
That takes me back to having IWT built into all of your Melee Toon's attacks, as a Do Mapped Key action (calling your IWT, to the Current Window) which is only performed by toons in the melee group.
The advantage being your melee toons (across all teams), will IWT by default.
While your casters and healers will not.
And you can toggle the called Melee IWT mapped key on or off, to disable this behavior when you don't want it.
Streaming in 720p HD: www.twitch.tv/ualaa
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nekoelschekrat

Posts: 23

Joined: Tue Dec 13, 2011 5:15 am

Post Fri Dec 23, 2011 11:36 pm

Re: IWT in a Macra (Maybe binded on the Razer Naga)

Ualaa wrote:I'd take Strobe follow out of your setup entirely.
Strobe is a pain in the butt, as your toons will frequently mix up who the master/leader is.

You can set IS Boxer to do an FTL Follow Me, along with each switch.
So when you change from one master to another, the slaves automatically begin to follow the new master.
You can also just to the JambaMaster on a switch without the initiation of follow, if you like to manually control that.





The warcraft actions like Icy Touch or Obliterate are dependent upon being in melee range for them.
Or whatever the range is for the spell.

That is not IS Boxer's fault, but the design of the game.

The Interact With Target (if Click to Move is enabled), only has the toon act like you had right-clicked on the target.
That moves your toon to the target, and takes the default right-click action.
For friendlies, it opens the Flight Menu, Buy/Sell window, Quest window, etc.
For hostiles, it starts your attack action on the character.
The movement is only towards where the NPC (or hostile player) was, when you clicked the hotkey.

IWT (or right-clicking on a hostile NPC) doesn't do any of your attacks.

Ideally, you would move (or IWT, to move towards) the target.
And once you got there, did your moves.
And then did another IWT, if necessary, to readjust your position if additional movement was/is required.

You can build your IWT into your DPS keys.
At least those that require you to be within a certain range.
That takes me back to having IWT built into all of your Melee Toon's attacks, as a Do Mapped Key action (calling your IWT, to the Current Window) which is only performed by toons in the melee group.
The advantage being your melee toons (across all teams), will IWT by default.
While your casters and healers will not.
And you can toggle the called Melee IWT mapped key on or off, to disable this behavior when you don't want it.


Building IWT into my DPS-Keys is exactly what i did and thats the Problem.
And moving the Toons to the target is what i expect, i know that they don´t attack until they reach the Range.
But Moving to the target won´t work.

I ctried it 3 Time syesterday but somewhere it seems that theres a mistake in my Setup.
As Actiongroup i can chose 2 Versions, all and others.
With all its that i move with the click to the target and the Toons follow,but thats just a little better and not the Soultion .
With others they interact wirh NPCs,but won´t move to Targets in BGs for Example.

"strobe".
After deactivating they still move like Chicken.
It seems that the adjustment doesn´t totally disappear.
Seems that i have to reset Jamba .
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Ualaa

Grandmaster Guidesmith

Posts: 714

Joined: Wed Nov 18, 2009 8:36 pm

Post Sat Dec 24, 2011 1:03 pm

Re: IWT in a Macra (Maybe binded on the Razer Naga)

For IWT to do anything, the characters need to have Click to Move enabled.
If they're not moving, then ensure CTM is enabled, and that they all have an IWT keybind that is the same key.



The "swarming" or moving like chickens, is a result of spamming the IWT key, while CTM is enabled.
It is how the game works, and is not a bug with CTM, IWT, IS Boxer or Jamba.

If you spam the key, they swarm.
Which is PvP is highly beneficial for your team.
But which can be annoying when killing mobs.

If you don't want them to swarm.
Either take the IWT out of the default spammed keys.
Or create a toggle, so you can disable it when you want and enable it when you want.

Or slow down.
As in, press the DPS key once and wait for your toons to run into melee range and stop moving.
Once they're close enough to attack, and don't need to move to "Interact" with the NPC.
You can spam your keys, and they won't result in any movement.

One disadvantage to spamming the key.
Sometimes your characters will randomly continue to run in the direction they were last heading, as soon as the mob dies.
That is because of the pathing of the game, or how the game processes the movement instructions.
The fix is to initiate a slave only movement key; take a look at "Others Jump" in the IS Boxer Toolkit.
I use the arrow keys for slave movement, with Up = Forward, Down = Backwards, Left/Right = Turn in that direction.
Tapping Up or Down, will break follow or the IWT movement.



The strobe comment was in regards to following automatically after combat.
Occasionally, Jamba will get stuck and be unable to forget who the leader was.
So your active/controlled character, will attempt to follow one of the slaves after combat.

That is kind of annoying.
And the easy fix was to disable Strobe.
And to get into the habit of manually pushing your follow hotkey, whenever moving your toons from one area to another.
It was a conscious effort for a day or two, but is automatic now.
Streaming in 720p HD: www.twitch.tv/ualaa
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nekoelschekrat

Posts: 23

Joined: Tue Dec 13, 2011 5:15 am

Post Mon Dec 26, 2011 9:16 am

Re: IWT in a Macra (Maybe binded on the Razer Naga)

Hi ualaa,
click to move is activated,
Keys are, as far as i can see, binded correctly.

I don´t know what else i have to change to makle it work.



in jamba Strobe is deactivated, but still the master runs after a fight towards the toons...but not always.

Maybe i should leave the DKs for a while and start a Schamyteam...seems to be easier for beginners tha Melees.

Maybe someone finds the Problem in the Paste ID:

Paste ID 156780afae

I forgot, RR on Deathgrip (DPSKey 1) still doesn´t work .
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Ualaa

Grandmaster Guidesmith

Posts: 714

Joined: Wed Nov 18, 2009 8:36 pm

Post Mon Dec 26, 2011 3:30 pm

Re: IWT in a Macra (Maybe binded on the Razer Naga)

If you don't have too many custom made keys.
Clearing the profile out (erase it), and starting from scratch can be good.
Especially if you made changes to the profile and now something isn't working that was included in the wizard initially.

You can also save your profile (Save As).
To a location of your choice.
And then clear the new profile, and start over.
With the ability to (Load Profile), to get your stuff back.

You can even have two copies of the Toolkit open at once.
One which has been erased, and is freshly generated.
The other with the keys you want to save, so you can copy and paste them across to the new profile.

This would likely fix the Strobing issue.



Once you have an Interact With Target key set in Warcraft.
The toolkit should detect that, and the build in (wizard generated) IWT key should work.
The key enables CTM, sends your IWT, and then disables CTM.
If you're ok with pressing the key once, and re-pressing anytime you need the movement towards the target then the generated CTM/IWT is great.

Even if you opt for going with Shammies (which are fun and strong).
I'd personally get the IWT thing to work.
Streaming in 720p HD: www.twitch.tv/ualaa
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nekoelschekrat

Posts: 23

Joined: Tue Dec 13, 2011 5:15 am

Post Tue Dec 27, 2011 4:58 am

Re: IWT in a Macra (Maybe binded on the Razer Naga)

Ualaa wrote:If you don't have too many custom made keys.
Clearing the profile out (erase it), and starting from scratch can be good.
Especially if you made changes to the profile and now something isn't working that was included in the wizard initially.

You can also save your profile (Save As).
To a location of your choice.
And then clear the new profile, and start over.
With the ability to (Load Profile), to get your stuff back.

You can even have two copies of the Toolkit open at once.
One which has been erased, and is freshly generated.
The other with the keys you want to save, so you can copy and paste them across to the new profile.

This would likely fix the Strobing issue.



Once you have an Interact With Target key set in Warcraft.
The toolkit should detect that, and the build in (wizard generated) IWT key should work.
The key enables CTM, sends your IWT, and then disables CTM.
If you're ok with pressing the key once, and re-pressing anytime you need the movement towards the target then the generated CTM/IWT is great.

Even if you opt for going with Shammies (which are fun and strong).
I'd personally get the IWT thing to work.



I started it again right from the beginning.
Setup Wizard in ISBoxer, Binding IWT like in your Link told, Activated Round Robin.
Still doesn´t work.
I took Pictures, maybe you can see the Mistake:

Binding IWT

Image

Binding RR on DPS-Key bringing an Error (why?)

Image

Binding RR DPS1 on Actionbutton 1 in the Wow Keybindings (no Error, but won´t work)

Image

When out of reach the Toons won´t move, click to move and interact with target is binded correctly.

And jamba...Profile reset, new profile.

Jamba Core-Team Flag:

Image

Jamba follow

Image

How you can see in this Pictures, i invited all the Toons but in masters View only the Master is shown in the Jambadisplay.
maybe it´s not important, i just noticed it.
And still after a Fight the master wants to follow a Toon, most times its Sackjeseésch.

The Round-Robin doesn´t work every Char casts 1 when i click it so i get 4 Deathgrips at once.

The IWT ATG i created is without the Master.

I hope you can see where my Mistake is, i definatley like to play the DKs but with this issues its rather annoying.

Edit: neu paste ID Paste ID b099bf00de
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lax

User avatar

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Post Tue Dec 27, 2011 8:40 am

Re: IWT in a Macra (Maybe binded on the Razer Naga)

Binding RR on DPS-Key bringing an Error (why?)

The error has nothing to do with round-robin and everything to do with the fact that you pointed your Do Mapped Key Action at the Mapped Key that contains it. It's like writing a program like this in BASIC:
Code:
10 goto 10

That line of code says "hi, I'm line number 10, and when you get to this line, go to line number 10." Which is precisely what you told the Mapped Key to do in your screenshot. (And yeah you checked the round-robin box but that's not related to the error!)

Binding RR DPS1 on Actionbutton 1 in the Wow Keybindings (no Error, but won´t work)

Umm this one has an Action to round-robin "do Actionbutton1" which is basically the same as the Action below it to send 1 (as in action button 1) to all except that the 1 to all will not get round-robin.

The Round-Robin doesn´t work every Char casts 1 when i click it so i get 4 Deathgrips at once.

You get 4 death grips at once because you still have "1 -> all" at the bottom of your Step, even though you were adjusting one of the other Actions. In other words, 1 is going to every window when you press 1, because that's what it's still configured to do... click on "1 -> all" and check the round-robin box. The other Action could be repaired to do the Assist....

The main problem you're going to have with your IWT key is that you set its Hotkey in the game to Mouse3 -- a mouse button. That means that whether or not this button works in any given window depends on whether or not the mouse cursor happens to be positioned over the game's UI, or if it's over the game world. So even if ISBoxer is absolutely 100% correctly broadcasting Mouse3, if the mouse in that window is over an Action Bar button, a chat window, the player frame, ANYTHING, it's just NOT going to work. FAQ: I am using a mouse button as a hotkey for something, and sometimes it doesnt work. What am I doing wrong?

If you want to HOTKEY it in ISBoxer to mouse3, so that YOU press Mouse3 and then ISBoxer sends some other key (like J or Alt+J, or nearly anything but a mouse button) then that will work every time because ISBoxer will trap that Mouse3 before it goes to the game.

Another thing you need to do is remove all of the Hotkeys you configured on the "WoW Key Bindings" key map. Your Mouse3 button is Hotkeyed there to send Alt+J to the current window, AND the standard IWT Hotkey in General is also set to Mouse3. So whenever you press Mouse3 it's going to kick off both of those...doing INTERACTTARGET in your "WoW Key Bindings" map twice... your DPS hotkeys 1 through = are also double-bound and = is going to send both ` and =, because under "WoW Key Bindings" you've got it sending ` and under FTL DPS Keys it's sending =.

The "WoW Key Bindings" key map is not intended for you to set any Hotkeys in it. When ISBoxer 40 comes out, this Key Map may get replaced with "Variable Keystrokes" instead.


So to recap:
1. Remove all Hotkeys from the WoW Key Bindings key map
2. in DPS 1, the top Action that does ACTIONBUTTON1 is doing the same thing as the action below it except with round-robin.... you only need one of these two Actions
3. IWT is not going to be reliable until its Hotkey in the game is not a Mouse button. You can use Mouse3 as its Hotkey in ISBoxer.
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