2X4 groups invite macro
Moderator: MiRai
5 posts
• Page 1 of 1
Hi, I'm trying to make WoW/Isboxer macro for my 8-Box teams, which would invite characters from Slot 1 to Slot 4, and from Slot 5 to Slot 8. So I would get 2 groups of 4 characters instead of 8-men raid, which doesn't give credit for quests/bonus apexis stuff. Any suggestions?

League of Extraordinary Multiboxers
Posts: 4653
Joined: Sat Feb 15, 2014 11:14 am
Location: In the dining room, with the lead pipe.
Re: 2X4 groups invite macro
Invites to other characters are issued from the character who will be the group leader.
So the method is usually going to be to send the specific invites to the appropriate characters.
In the default WoW invite, this is done via a macro, so you will either need two macros for the specific slots (you can copy the existing "/invite team" in game helpers,
Or you can edit the existing macro to include the extra slots, and then in the Actions for the Invite, call the edited macro, to perform the correct invites on the correct leaders, but also specify the appropriate FTL modifiers in order to get the right toons in that party. This means you will need to have 8 actions for the invite, rather than one.
So the method is usually going to be to send the specific invites to the appropriate characters.
In the default WoW invite, this is done via a macro, so you will either need two macros for the specific slots (you can copy the existing "/invite team" in game helpers,
Or you can edit the existing macro to include the extra slots, and then in the Actions for the Invite, call the edited macro, to perform the correct invites on the correct leaders, but also specify the appropriate FTL modifiers in order to get the right toons in that party. This means you will need to have 8 actions for the invite, rather than one.
Re: 2X4 groups invite macro
Thanks for reply!
Sorry i'm new at this
. This is the idea i'd like to have:
!if (character is "slot 1") /invite {SLOT2}
!if (character is "slot 1") /invite {SLOT3}
!if (character is "slot 1") /invite {SLOT4}
!if (character is "slot 5") /invite {SLOT6}
!if (character is "slot 5") /invite {SLOT7}
!if (character is "slot 5") /invite {SLOT8}
Edit: After restarting macro works from every window when Broadcasting is turned On. Just need to figure out how to make it without turning broadcasting on.
Sorry i'm new at this

!if (character is "slot 1") /invite {SLOT2}
!if (character is "slot 1") /invite {SLOT3}
!if (character is "slot 1") /invite {SLOT4}
!if (character is "slot 5") /invite {SLOT6}
!if (character is "slot 5") /invite {SLOT7}
!if (character is "slot 5") /invite {SLOT8}
Edit: After restarting macro works from every window when Broadcasting is turned On. Just need to figure out how to make it without turning broadcasting on.

League of Extraordinary Multiboxers
Posts: 4653
Joined: Sat Feb 15, 2014 11:14 am
Location: In the dining room, with the lead pipe.
Re: 2X4 groups invite macro
Under Key Maps -> Non-Combat, select the Invite Team mapped key
In the Actions, right click the existing action, select Copy to Clipboard, right click the actions node, select Paste from Clipboard.
Select the first action, change the Target dropdown to Character Slot 1
Select the second action, change the Target dropdown to Character Slot 5.
In the Actions, right click the existing action, select Copy to Clipboard, right click the actions node, select Paste from Clipboard.
Select the first action, change the Target dropdown to Character Slot 1
Select the second action, change the Target dropdown to Character Slot 5.
Re: 2X4 groups invite macro
Yey, works nicely now! thanks for help!
5 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 3 guests