Transition from /click and castsequence spell,0,0,0,0 macros
I have been multiboxing a 5 women pve dungeon multiclass team. I think i have done rather well, but my dps setup no longer works.
I used to have one action bar for single target rotation and one for multitarget spell rotations. The first button on these bars was just a /click macro that clicked all the rest of the buttons on the same bar. And then I used macros like /castsequence reset=target,combat spell1,0,0,0,0,0,0,0 to set up my rotations. When the first spell was on a ",0" the next spell would fire, and so on. This worked very well for me, and I could do most of the setup in game. As you know, using ,0,0,0,0 in macros no longer works as they used to, and I am forced to do this another way.
I am using ISboxer, and am trying to set up what I think is called a PRO setup? Where one makes one keymap per character, and fires these off with the combat hotkeys and virtual combat keymaps. This seems to be working fine. But I cannot find out how to get the same functionality out of this. Compared to using the 0,0,0,0 macros.
I’ll use my destruction warlock as an example for what I am trying to achieve:
I want to keep immolate (dot) up on my target at all times, and when I change my target, I want it to be applied again at once.
With information from this post: viewtopic.php?f=4&t=6204 I am able to either make it so that immolate is applied every 15ish seconds, or only once per target. But not both..
Could any of you point me to some information where I can find out how this is done? Or even better, try to explain it to me here on the forum?
So summarize: How can I with ISboxer, set up a spell rotation that keeps up my dots, lets me continue to cast spells, and “resets” to cast fresh dots when I change targets.
Manylines