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Passing unintended keys

Moderator: MiRai

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isa23

Posts: 9

Joined: Mon May 12, 2014 4:13 pm

Post Fri Jun 27, 2014 9:26 am

Passing unintended keys

Hi, having an issue with unintended keys being passed. This is happening in multiple character sets, where more keys than I have in a specific key map are being passed.

Here is my configuration:
http://www.privatepaste.com/94b7d41b8e

Specifically, here are sets where this has happened:
4lock & Val4lock: passing extra keystrokes
Mage-Druid: passing extra keystrokes to Mages. I have 2 maps that have been used for this one: MagDru & MagDru2. One is slot 4 tank/ slot 1 heal, 2 is slot 1 tank/slot 4 heal. I just switched over to the MagDru2 configuration and am still getting extra keys, including IWT passed to slot 4 (the current healer).

This is probably a pretty f-ed up & weak setup I have, so any general thoughts on reorganizing or improvement would be welcome as well.

Happy to add more detail if needed.
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lax

User avatar

Site Admin

Posts: 7303

Joined: Tue Nov 17, 2009 9:32 pm

Post Fri Jun 27, 2014 9:33 am

Re: Passing unintended keys

The FAQ entry FAQ: I added a new Key Map but the Key Maps toggle does not disable it? has a paragraph in it that starts with this, bolded: If you have new Key Maps for different teams, that would conflict with the others. You need to do what it says.

It looks like you had started to do this before, but none of your teams have a white/black list active.
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isa23

Posts: 9

Joined: Mon May 12, 2014 4:13 pm

Post Fri Jun 27, 2014 3:41 pm

Re: Passing unintended keys

Thanks Lax. I recall glancing at this before when I was learning to add new maps to the keymaps on/off toggle but I never did it.

I previously thought I was accomplishing this by adding/removing key maps in the tree under each character set, but this makes sense now.

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